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Baron of the Grave (3.5e Prestige Class)

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Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [["
|imgsize=300px
|caption=Diadric Salt, a [[SRD:Humans (Race)|Human]] Baron of the Grave.
|rating=3
|raters=TK-Squared, Ganteka Future, DanielDraco, Tarkisflux
}}
{{3.5e PrC Semantic
The baron of the grave is a useful class for anyone who wishes to amass an army of undead to fight for them while still putting aside some power for themselves. Most people who intend to take levels in this class tend to be particularly depraved individuals, not minding if someone suffers if it means that they become stronger through it.
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"
|+ style="font-size: larger; white-space: nowrap;" | Entry Requirements
|-
|-
| 2nd || +1 || +3 || +0 || +3
| class="left" | [[#Necrosis|Necrosis]] ([[Ex]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
| 3rd || +2 || +3 || +1 || +3
| class="left" | ''[[#Command Undead|Command Undead]]'' ([[Sp]]), ''[[#Ghoul Touch|Ghoul Touch]]'' ([[Sp]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
|-
| 5th || +3 || +4 || +1 || +4
| class="left" | [[#Vile Incarnate|Vile Incarnate]] ([[Ex]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
| 6th || +4 || +5 || +2 || +5
| class="left" | ''[[#Create Undead|Create Undead]]'' ([[Sp]]), ''[[#Slay Living|Slay Living]]'' ([[Sp]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
|-
| 8th || +6/+1 || +6 || +2 || +6
| class="left" | [[#Thick Blood|Thick Blood]] ([[Ex]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
| 9th || +6/+1 || +6 || +3 || +6
| class="left" | ''[[#Control Undead|Control Undead]]'' ([[Sp]]), ''[[#Create Greater Undead|Create Greater Undead]]'' ([[Sp]])
| class="left" | +1 level of existing arcane/divine spellcasting [[SRD:Class|class]].
|-
'''{{Anchor|Undead Refinement}}:''' Barons of the grave are indeed, very twisted creatures. For they are beings who would dare to pervert their own body and soul by letting undeath course through their veins and poison their very existence. Though, by poisoning their body in this way, they become in tune with energies of undeath, and can actually bring forth these energies in [[SRD:Undead Type|undead]] beings. At first level a baron of the grave gains a +1 bonus to [[SRD:Caster Level|caster level]] for the spells ''[[SRD:Animate Dead|animate dead]]'', ''[[SRD:Create Undead|create undead]]'', and ''[[SRD:Create Greater Undead|create greater undead]]'' (even as [[SRD:Spell-Like Ability|spell-like abilities]]).
A baron of the grave may sit down with an [[SRD:Undead Type|undead]] creature for a single hour and focus the negative energies that animates them (given that the [[SRD:Undead Type|undead]] does not attempt to do them harm). When a baron of the grave focuses the negative energy inside an [[SRD:Undead Type|undead]] creature, he may grant that creature a permanent insight bonus to either [[SRD:Armor Class|AC]], [[SRD:Attack Roll|attack rolls]], or [[SRD:Attack Damage|damage rolls]] equal to three times the bonus to [[SRD:Caster Level|caster level]] that this class feature grants. A single [[SRD:Undead Type|undead]] creature may only have one of these three stats being affected by this class feature at a given time, and this insight bonus can be changed from one stat to another freely, given that an hour is spent to focus for energies again. The bonus to [[SRD:Caster Level|caster level]] granted by this class feature increases by +1 every three levels after first (4<small><sup>th</sup></small>, 7<small><sup>th</sup></small>, 10<small><sup>th</sup></small>, 13<small><sup>th</sup></small>, etc.).
'''{{Anchor|Necrosis}} ([[Ex]]):''' A baron of the grave is one who is so deeply intertwined with undeath that they eventually begin to actually become somewhat similar to the [[SRD:Undead Type|undead]], both in soul and physiology. Starting at second level, a baron of the grave gains immunity to [[SRD:Disease|disease]], [[SRD:Sleep Effect|sleep effects]], [[SRD:Paralyzed|paralysis]], and [[SRD:Poison|poison]] and is not at risk of death from massive damage. Additionally, the baron may choose to substitute his [[SRD:Charisma|Charisma]] modifier for [[SRD:Concentration Skill|Concentration]] checks and no longer needs to breathe in order to survive.
The baron also is considered part of the [[SRD:Undead Type|undead]] favored enemy group in addition to any other favored enemy group they may have had for all intents and purposes.
'''''{{Anchor|Ghoul Touch}}'' ([[Sp]]):''' A baron of the grave can channel the forces of undeath through his very flesh, letting him impart a portion of those forces into another person's body. At third level a baron of the grave gains the ability to cast ''[[SRD:Ghoul Touch|ghoul touch]]'' as a [[SRD:Spell-Like Ability|spell-like ability]] three times a day with a [[SRD:Caster Level|caster level]] equal to his own [[SRD:Caster Level|caster level]].
'''{{Anchor|Vile Incarnate}} ([[Ex]]):''' As a baron of the grave's body steadily becomes more and more saturated with evil powers and energies, he eventually reaches a point where the forces of undeath actually seem to leak from his very pores. At fifth level, a baron of the grave gains an [[SRD:Detect Evil|evil aura]] as if he were a 10<small><sup>th</sup></small> level [[SRD:Cleric|cleric]]. If the baron already project an [[SRD:Detect Evil|evil aura]] due to a class feature, then he is considered 10 levels higher for the purposes of determining the strength of this aura.
If someone looks at the baron while under the effects of a ''[[SRD:True Seeing|true seeing]]'' spell, then the baron appears to have black smoke rising from his body. Once the baron has reached this degree of corruption, he begins to emanate powerful negative forces inherently, making all damage that he inflicts (from any source) count as evil for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].
|-
! Size
! Speed Bonus <BR> (Bipedal)<small><sup>[[#1|1]]</sup></small>! Speed Bonus <BR> (Quadrupedal)<small><sup>[[#2|2]]</sup></small>
! Natural Attack <BR> Damage
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Fine]] and [[SRD:Table: of Creature Size and Scale (3.5e Other)|Fine&minus;]] || +10 feet || +20 feet || 1d2
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Diminutive]] || +20 feet || +40 feet || 1d3
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Tiny]] || +20 feet || 40 feet || 1d4
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Small]] || +30 feet || +60 feet || 1d6
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Medium]] || +30 feet || +60 feet || 1d8
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Large]] || +30 feet || +60 feet || 2d6
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Huge]] || +40 feet || +80 feet || 3d6
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Gargantuan]] || +40 feet || +80 feet || 4d6
|-
|class="left" | [[SRD:Table: of Creature Size and Scale (3.5e Other)|Colossal]] and [[SRD:Table: of Creature Size and Scale (3.5e Other)|Colossal+]] || +50 feet || +100 feet || 6d6
|-
| class="foot" colspan="8" |
|}
'''{{Anchor|Stygian Anatomy}}:''' A baron of the graves grave's body reaches a point where it is so overwhelmed by the forces of undeath that it actually begins to change on the most basic scale, charging each of his individual cells with negative energies. When the baron has reached this point, his body and soul become more like that of an [[SRD:Undead Type|undead]] creatures than any living beings should. At tenth level, a baron of the grave gains immunity to [[SRD:Stunned|stunning]], is no longer subject to [[SRD:Nonlethal Damage|nonlethal damage]], and no longer needs to eat or sleep in order to survive. In addition to these bonuses, the baron gains an enhancement bonus to his speed based on his size (as shown on [[#Table: Stygian Anatomy Effects|Table: Stygian Anatomy Effects]]) as his body begins to unleash the forces that it has harbored for so long, and two [[SRD:Natural Weapons|claw attacks]] that deal damage based on his size (as shown on [[#Table: Stygian Anatomy Effects|Table: Stygian Anatomy Effects]]) as his body contorts and fingers turn into talons. The baron is automatically proficient with these [[SRD:Natural Weapons|claw attacks]]. Damage inflicted by these [[SRD:Natural Weapons|claw attacks]] does not heal naturally or with rest, requiring a healing spell of some sort in order to be undone. If the baron does not have hands or some other appendage that could be changed into a claw, then he does not gain any [[SRD:Natural Weapons|claw attacks]].
The epic baron of the grave gains a bonus feat (selected from the list of epic baron of the grave feats) every 5 levels after 10<small><sup>th</sup></small>.
''Epic baron of the grave Bonus Feat List:'' [[SRD:Additional Magic Item Space|Additional Magic Item Space]], [[SRD:Automatic Quicken Spell|Automatic Quicken Spell]], [[SRD:Automatic Silent Spell|Automatic Silent Spell]], [[SRD:Automatic Still Spell|Automatic Still Spell]], [[SRD:Bonus Domain|Bonus Domain]], [[SRD:Efficient Item Creation|Efficient Item Creation]], [[SRD:Energy Resistance (Feat)|Energy Resistance]], [[SRD:Enhance Spell|Enhance Spell]], [[SRD:Epic Spell Focus|Epic Spell Focus]], [[SRD:Epic Spell Penetration|Epic Spell Penetration]], [[SRD:Epic Spellcasting|Epic Spellcasting]], [[SRD:Extended Life Span|Extended Life Span]], [[SRD:Fast Healing (Feat)|Fast Healing]], [[SRD:Ignore Material Components|Ignore Material Components]], [[SRD:Improved Alignment-Based Casting|Improved Alignment-Based Casting]], [[SRD:Improved Combat Casting|Improved Combat Casting]], [[SRD:Improved Heighten Spell|Improved Heighten Spell]], [[SRD:Improved Metamagic|Improved Metamagic]], [[SRD:Improved Spell Capacity|Improved Spell Capacity]], [[SRD:Intensify Spell|Intensify Spell]], [[SRD:Multispell|Multispell]], [[SRD:Negative Energy Burst|Negative Energy Burst]], [[SRD:Spell Opportunity|Spell Opportunity]], [[SRD:Spell Stowaway|Spell Stowaway]], [[SRD:Spellcasting Harrier|Spellcasting Harrier]], [[SRD:Spontaneous Domain Access|Spontaneous Domain Access]], [[SRD:Spontaneous Spell|Spontaneous Spell]].
'''Adaptation:''' Barons of the grave can be adjusted to fit any world. If they are intended to be a major factor in the whole of existence, then, possibly, their connection with negative energy could allow them to sense things about the world before they happen, turning them into dark prophets. Controversially, if they are intended to have practically no influence what so ever in the world, then it could be that their connection with negative energy slows down their mind, and diminishes their will to live, making them regress, and dwell amongst the dead as they finish out their lives.
'''Sample EncounterNPC:''' Sylvia had never been completely sound of mind, often complaining about voices whispering in the night, and when she was a child, sitting up in bed, screaming from a nightmare as she tore (literally tore) her sheets apart. Though, as she grew, she learned to adjust herself to normal life, eventually even getting married to a respectable merchant named Fredrick Linth. A short while later in her life, as her new husband went farther and farther way from home due to his line of work, she began to relapse, not having anyone around to steady herself on seemed to drive her back into the pits of madness that she had pulled herself out of as she grew up. Local rumors say that, during these years of her life, sounds could be heard coming from the basement of her house during the night, and every now and then, lights would seem to spring into existence, merely floating around her home. Eventually Sylvia completely snapped, and, one night, when her husband had returned after a particularly long time away, she removed his spine. Many things happened that night. First, Sylvia vanished, with her husband's body. Second, many well known, and quite friendly people went missing. Thirdly, a plague began, spreading outward from Sylvia's home. Sylvia's whereabouts are currently unknown, though she is considered to be a disturbed and dangerous individual by most who once knew her.
''EL 13:'' {{:Sylvia Linth (3.5e NPC)}}
[[Category:3.5e]]
[[Category:User]]
[[Category:User:Rithaniel]]
[[Category:Class]]
[[Category:Prestige Class]]
[[Category:Moderate Spellcasting]]
[[Category:Divine Spellcasting]]
 
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