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Puppeteer (3.5e Class)

31 bytes removed, 06:32, 19 September 2012
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'''Weapon and Armor Proficiency:''' Puppeteers are proficient with all simple weapons, as well as the whip, all martial spears, and all sizes and varieties of chain (including spiked chains). Puppeteers are proficient with light armor but not with shields of any kind.
'''{{Anchor|Electricity Resistance}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' A Puppeteer has a Resistance to Electricity equal to twice his level. He also gains a bonus to his Intelligence equal to 1/4 his level.
'''{{Anchor|Jolt}} ([[SRD:Special Abilities Overview#Supernatural|Su]]):''' As a standard action, a Puppeteer can electrify his body, shocking the next creature which he touches or which touches him during the next minute. This shock inflicts 1d6 of electricity damage, with an allowed Fortitude Save for half (DC 10 + {{1/2}} Level + Intelligence Modifier).
'''''{{Anchor|Electric Bolts}}'' ([[SRD:Special Abilities Overview#Spell-Like|Sp]]):''' A Puppeteer can throw bolts of electricity as an attack action. A Lightning Bolt travels out to short range, and inflicts 1d6 of Electricity damage per level. A Lightning Bolt strikes its target with a ranged touch attack.
[[Category:Base Class]]
[[Category:Tome]]
 
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