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Tome Magic Items (3.5e Variant Rule)

333 bytes added, 00:43, 11 August 2012
Special Qualities: add blinking/greater
* '''Moderate Qualities'''
** '''Blindsense:''' Iconically placed upon helmets and [[SRD:Listen|Listen]]-bonus items, this enhancement gives the user the ability to detect things within 60' as with [[SRD:Blindsense|Blindsense]].
** '''Blinking:''' Iconically placed on rings, while a Blinking item is worn the wearer may ''[[SRD:Blink|blink]]'' at will. This can be activated or deactivated with a standard action.
** '''Madness:''' This enhancement surrounds the user the with maddening trills and whispers, causing all sane creatures within 10 feet of the user to have to save vs. a ''[[SRD:Hypnotism|hypnotism]]'' effect each round that the item is active and uncovered.
** '''Mind Shielding:''' Iconically placed on headgear of any sort, this enhancement allows the wearer to present whatever alignment she desires to spells that would discern her alignment, present any surface thoughts to be detected by ''[[SRD:Detect Thoughts|detect thoughts]]'' and similar spells, and count as truthful or lying to ''[[SRD:Detect Lies|detect lies]]'' and similar spells as she wishes.
* '''Major Qualities'''
** '''Blinking, Greater:''' A character wearing such an item can ''greater blink'' at will. It is a swift action to enable or disable this effect.
** '''Flight:''' Iconically placed on cloaks or boots, this enhancement allows the character to fly with a base speed equal to twice their land speed, with good maneuverability.
** '''Fortification:''' Iconically placed on armor, this enhancement makes the wearer immune to critical hits.