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Zweilous (3.5e Monster)

847 bytes added, 05:46, 8 December 2017
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Combat: Link-making
|author_name=Luigifan18
|date_created=November 6, 2012
|status=In ProgressSkills needed
}}
<onlyinclude>{{3.5e Monster Classic
|monster=Zweilous
|size=Medium |type=Dragon |subtypes=Xenotheric, Pokémon
|hd=14d12+56 |hp=99
|init=+1
''You encounter a two-headed dragon whose heads appear to be bickering with each other. Upon hearing your approach, the dragon charges into a rock wall, then reorients itself and redirects its attack towards you.''
[[Summary::Zweilous is a larger, two-headed version of [[Deino (3.5e Monster)|Deino]]. It's even more ill-tempered than before, but it's still somewhat comical due to its blind clumsiness and the fact that its heads have a penchant for fighting each other.]]
=== Combat ===
Zweilous is essentially a stronger [[Deino (3.5e Monster)|Deino]]. It's just as clumsy, but even more ferocious. Unlike [[Hydreigon (3.5e Monster)|its evolution]], Zweilous's two heads are independent of each other and are each able to control the body on their own, allowing it to survive a single decapitation just like an [[SRD:Ettin|ettin]] does.
The sample Zweilous has almost as many HD as the [[Dragonite (3.5e Monster)|Dragonite]] and [[Garchomp (3.5e Monster)|Garchomp]] described elsewhere on this wiki. This is not because Zweilous is an especially powerful species, but because it's a slow-growing one. By the time a Deino becomes a Zweilous, a [[Gible (3.5e Monster)|Gible]] has already become a [[Garchomp (3.5e Monster)|Garchomp]], a [[Bagon (3.5e Monster)|Bagon]] has already become a [[Salamence (3.5e Monster)|Salamence]], a [[Beldum (3.5e Monster)|Beldum]] has already become a [[Metagross (3.5e Monster)|Metagross]], a [[Dratini (3.5e Monster)|Dratini]] has already become a [[Dragonair (3.5e Monster)|Dragonair]] and is on the verge of becoming a [[Dragonite (3.5e Monster)|Dragonite]], and a [[Larvitar (3.5e Monster)|Larvitar]] has already become a [[Pupitar (3.5e Monster)|Pupitar]] and is on the verge of becoming a [[Tyranitar (3.5e Monster)|Tyranitar]]. Zweilous is really on the same power level as other mid-stage pseudo-legends ([[Dragonair (3.5e Monster)|Dragonair]], <s>Noctowl</s>, [[Pupitar (3.5e Monster)|Pupitar]], [[Shelgon (3.5e Monster)|Shelgon]], [[Metang (3.5e Monster)|Metang]], and [[Gabite (3.5e Monster)|Gabite]], [[Sligoo (3.5e Monster)|Sligoo]], and [[Hakamo-o (3.5e Monster)|Hakamo-o]]). The discrepancy in Hit Die can be solved through monster advancement.
'''{{Anchor|Hustle}} ({{Ex)}}:''' Zweilous is severely lacking in terms of accuracy, but makes up for this with raw power. It has a &minus;3 penalty to all attack rolls and a +3 bonus to damage rolls. This is in addition to any bonuses or penalties it may take due to [[SRD:Power Attack|Power Attack]].
'''{{Anchor|Utterly Blind}} (Ex):''' Zweilous '''has no eyes''', which means that it's [[SRD:Blinded|blind]]. As such, it tends to rely on its other senses, mainly hearing and smell, to figure out where it and its prey are. (Unlike many naturally blind creatures, Zweilous has no blindsense, which is probably why it's so clumsy. Don't be surprised if its attack ends up nowhere ''near'' its target.)
*''{{Anchor|Thunder Fang}} ([[Su]]):'' Zweilous's [[#Bite|bite]] attack inflicts an additional 1d6 electric damage, and a failure of 5 or more on the Fortitude save causes the target to become [[Numbed (3.5e Condition)|numbed]]. This is an [Electric] effect.
*''{{Anchor|Ice Fang}} ([[Su]]):'' Zweilous's [[#Bite|bite]] attack inflicts an additional 1d6 cold damage, and a failure of 5 or more on the Fortitude save causes the target to become frozen, as the ''freeze''<ref name="spc">[[Publication:Spell Compendium|Spell Compendium]]</ref> spell, until it manages to break free with a DC 16 [[SRD:Strength|Strength]] check. This is an [Ice] effect.
 
'''{{Anchor|Psi Resistance}}:''' Zweilous automatically passes saving throws against Psionic effects. If an ability does not allow a save and deals damage, it takes half damage. It also gains a +4 bonus on saves against against [[SRD:Mind-Affecting Effect|mind-affecting]] spells.
'''{{Anchor|Focus Energy}} ([[Ex]]):''' If Zweilous spends a Swift action focusing, and does not move more than 5' in the round, its next bite attack threatens a critical on a natural 17-20. If Improved Critical is taken, this becomes 15-20.
'''{{Anchor|Bite}} ([[Ex]]):''' Zweilous's bite is laced with dark energy. If its bite connects, the target must succeed on a DC 21 Fortitude save or be [[SRD:Stunned|stunned]] for 1 round. This is a [Dark] effect.
'''{{Anchor|Psi ResistanceHeadbutt}} {{Ex}}:''' Zweilous automatically passes saving throws against Psionic effects. If an ability does not allow has a headbutt attack as a save and deals damagesecondary natural weapon, it takes half which does 1d8+Str damage. It also gains a (plus an additional +4 bonus on saves against against 3 due to [[#Hustle|Hustle]]) and is capable of causing the target to flinch just like the [[SRD:Mind-Affecting Effect#Bite|mind-affectingbite]]attack. This is a [Normal] spellseffect.
'''{{Anchor|HeadbuttDragonbreath}} {{Su}} (Ex):''' Zweilous has a headbutt attack as a secondary natural breath weapon, usable once every 1d4 rounds, which does deals 1d8+Str damage per HD Zweilous has. The breath weapon takes the form of a 50-foot line. Creatures caught in the path of the attack can halve the damage with a Reflex save (plus an additional +3 due to [[#Hustle|Hustle]]save DC is Constitution-based) and . A creature that fails its save by 5 or more is capable of causing the target to flinch just like the [[#BiteSRD:Paralyzed|biteparalyzed]] attackfor 5 rounds. This is a [NormalDragon] effect.
'''{{Anchor|DragonbreathCrunch}} ({{Su)}}:''' Zweilous has a breath weapon, usable once every 1d4 rounds, which deals 1d8 damage per HD 's jaws can easily smash bones. Zweilous has. The breath weapon takes the form of a 50-foot line. Creatures caught in the path of the attack can halve the 's [[#Bite|bite]] attacks deal damage with as though it was one size category larger, and a Reflex save (save DC is Constitution-based). A creature that fails its the Fortitude save by 5 or more is loses 1 point of natural armor, 1 point of [[SRD:ParalyzedDamage Reduction|damage reduction]], and 1 point of [[Martial Defense (3.5e Creature Ability)|paralyzedmartial defense]] for 5 rounds1 minute. Another successful Crunch reduces the target's natural armor, damage reduction, and martial defense by a further 1 (to a maximum penalty of &minus;6) and refreshes the duration. This is a [DragonDark] effect.
'''{{AnchorZweilous may spend [[Bio-Energy (3.5e Creature Ability)|bio-energy]] when using Crunch}} {{Su}}''' Zweilous's jaws can easily smash bonesto increase its save DC by 1 per bio-energy charge spent, or drain bio-energy charges to increase the save DC by 2 per bio-energy charge drained. As Zweilous's [[#Bite|biteBite]] attacks deal damage as though it was one size category larger, and a creature that fails the Fortitude save loses 1 point of natural armorits elemental fang ([[#Fire Fang|Fire Fang]], 1 point of [[SRD:Damage Reduction#Thunder Fang|damage reductionThunder Fang]], and 1 point of or [[Martial Defense (3.5e Creature Ability)#Ice Fang|martial defenseIce Fang]] for 1 minute. Another successful ) share the same save DC as Crunch reduces the target's natural armor, damage reduction, and martial defense by a further 1 (to a maximum penalty of &minus;6) and refreshes the duration. This is a [Dark] effectspending bio-energy in this fashion increases their save DCs as well.
'''{{Anchor|Dragon Pulse}} {{Su}}:''' At will, Zweilous may use a standard action to launch a ranged touch attack with a range increment of 80 feet that does 2d12 points of damage. This is a [Dragon] effect. Zweilous adds its Charisma modifier to the damage roll.
'''{{Anchor|Work Up}} ({{Ex)}}:''' As a swift action, Zweilous can get itself hyped up for battle. It gains a +2 morale bonus to damage rolls and save DCs for 1 minute.
'''{{Anchor|Dragon Rush}} ({{Ex)}}:''' Zweilous gains additional power when charging, and can slam its body into foes in a most devastating manner. When [[SRD:Charge|charging]], if it hits, the foe takes an additional 1d6 points of damage per hit die and is knocked [[SRD:Prone|prone]] if they fail a [[SRD:Balance Skill|Balance]] check (the DC is equal to the damage dealt). If the foe is knocked prone, Zweilous can continue the charge to another foe as long as it has movement left. This is a [Dragon] effect.
'''{{Anchor|Two Heads}} ({{Ex)}}:''' Zweilous's two heads are independent of each other and are each able to control the body on their own, allowing it to survive a single decapitation just like an [[SRD:Ettin|ettin]] does.
====Advancement====
At 17 HD, Zweilous learns '''{{Anchor|Hyper Voice}} ({{Su)}}:''' Zweilous gains an alternate breath weapon that takes the form of a 40-foot cone of intense sound. This cone does 1d6 damage per HD Zweilous has (the damage can be halved with a Reflex save, save DC is Constitution-based). A creature that fails its save by 5 or more is [[SRD:Deafened|deafened]] for the rest of the encounter. This is a [Normal] effect. Oddly enough, Hyper Voice is completely useless on creatures with "soundproof" qualities, such as [[Electrode (3.5e Monster)|Electrode]], [[Exploud (3.5e Monster)|Exploud]], and [[Mr. Mime (3.5e Monster)|Mr. Mime]].
At 24 HD, Zweilous learns '''{{Anchor|Outrage}} ({{Su)}}:''' When Zweilous enters an Outrage, which takes a Full Round Actionfull-round action, everything within 30 feet takes 1d6 damage per hit die. This leaves a smoking crater in the ground. The following round, it automatically uses the ability again, this time hitting for 1d8 damage per hit die out to 60 feet. Finally, on the third round, it deals 2d6 damage per hit die out to 90 feet, then becomes [[SRD:Exhausted |exhausted]] for one minute. This cannot be used while Fatigued or Exhausted. This is a [Dragon] effect.
<references/>
[[Category:3.5e]]
[[Category:User]]
[[Category:MonsterPokemon]]
[[Category:Pokemon d20]]
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