Combo Mastery (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 12-24-14
Status: Complete
Editing: Clarity edits only please
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Combo Mastery [Fighter] You juggle the opponent in the air, stringing together an impossible number of attacks. No survivors.Prerequisites: BAB +6Benefit: Before making an attack, you may call a predicted number of successful consecutive hits you will make (up to the number of attacks you would be able to make). For each successful consecutive attack you make, your combo bonus rises up to a maximum of your prediction (maximum 11 attacks) or the number of successful attacks you strung together (whichever is lower). At the end of your attack, all opponents you struck this round immediately take additional untyped damage (as per the table below). If you successfully score your predicted number of hits, then you deal twice as much bonus damage. Refer to the table below. Example: You predict you will hit three times, and possess up to five attacks. You hit, hit, hit, miss, and hit with your attacks, so you gain a combo bonus for three attacks, and double the damage. Next round you predict two attacks, and hit with all five attacks. You still only get the bonus for two attacks (doubled). Lastly, you predict four attacks, but only manage to string together two consecutive successful attacks. You get the bonus for two, not doubled.

Combo Bonus Damage
# of Successful Consecutive Hits Bonus Damage
2 1d6
3 2d6
4 3d6
5 4d6
6 5d6
7 6d6
8 7d6
9 8d6
10 9d6
11+ 10d6




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Eiji-kun's Homebrew (5605 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteBAB +6 +
RatingUnrated +
SummaryString together successful consecutive hits for a combo bonus to damage! +
TitleCombo Mastery +
TypeFighter +