Dashkin (3.5e Race)

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Author: Salazar666 (talk)
Date Created: 1 March 2011
Status: Constructive edits with permission
Editing: Clarity edits only please
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Dashkin[edit]

A cruel opportunist who uses whose god-like speed over land grants them great survivability

Personality[edit]

Dashkin do not understand other races well. Their understanding of the social structures of others is very weak and they even have issues understanding family dynamics due to the very few that exist in the world.

Physical Description[edit]

Standing about 5ft to 5.6 ft tall, with wicked horns and glowing eyes. Their faces are covered in hair, with the skin of a man on the torso and arms and then the legs of a goat. Normally the fur is brown or black, but sometimes it can be found to be white.

Relations[edit]

Dashkin have very few friends, but due to their cruel behavior many enemies

Alignment[edit]

Chaotic/any - Dashkin could be lawful, but their nature does not typically allow it.

Lands[edit]

Dashkin originate from the planet of Brakenwood, a lush and vibrate landscape of mountions, jungles, and forests.

Religion[edit]

Any, but it is very seldom for a Dashkin to have a religion

Language[edit]

Dashkin speak sylvan, but those who have been around others quickly pick up common as second nature.

Names[edit]

Dashkin have very simple names such as Bitey, Scratch, skuff, crack

Racial Traits[edit]

  • +4 Dexterity, -2 Charisma, -2 Constitution: Dashkin are extremely fast, but this is at a cost to their ability to take wounds and their social skills.
  • Magical Beast: Dashkin are creatures of lore and magic.
  • Medium
  • Dashkin base land speed is 50 feet. : Due to their spring loaded legs, dashkin half the distances required for a running start at all times, and are able to jump two times the normal distances from a stand still as well as running start.
  • Darkvision: A 60 can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and a Dashkin can function just fine with no light at all.
  • As a racial bonus the Dashkin gain Run.
  • Dashkin gain a +4 tumble to balance due to their normal evasion of enemies.
  • Dashkin also are hearty runners, allowing them to run indefinitely without causing them to become fatigued or exhausted from movement.
  • Automatic Languages: Sylvan and Common.
  • Bonus Languages: Any.
  • Favored Class: Any
  • Level Adjustment: +1
  • Effective Character Level: 2

Vital Statistics[edit]

Table: Dashkin Random Starting Ages
Adulthood Simple Moderate Complex
12 years +1d4 +2d2 +3d4
Table: Dashkin Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
180 years 275 years 375 years indefinite years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Dashkin Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4'10" +2d8+1 130 lb. × (1d4) lb.
Female 4'9" +2d6+1 110 lb. × (1d4) lb.



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Facts about "Dashkin (3.5e Race)"
AuthorSalazar666 +
Effective Character Level2 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment1 +
Racial Ability Adjustments+4 Dexterity +, -2 Charisma + and -2 Constitution +
Rated ByFluffykittens +, Foxwarrior +, Havvy + and Franken Kesey +
RatingRated 1 / 4 +
SizeMedium +
SummaryA cruel opportunist who uses whose god-like speed over land grants them great survivability +
TitleDashkin +
TypeMagical Beast +