Heavy Blow (3.5e Feat)

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Author: ThunderGod Cid (talk)
Date Created: January 22, 2009
Status: Complete
Editing: Clarity edits only please
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Heavy Blow [General] Prerequisites: Base Attack Bonus +6Benefit: So long as you are capable of making a second attack, you may channel all your energy into a single strike made at your highest attack bonus as a full round action. In return for only making a single attack, you may transfer the full attack bonuses for any and all your iterative attacks into damage for that attack.

If a character is fighting with two weapons, they make two attack rolls when making a heavy blow: one for their main hand and one for the off hand. These attacks follow all the same rules for adding damage as a normal heavy blow. A double weapon can be used as either a single weapon or a double weapon when making a heavy blow.

A heavy blow may be made with either a melee or ranged weapon, but requires a full round action regardless of which is used.



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ThunderGod Cid's Homebrew (374 Articles)
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Article BalanceHigh +
AuthorThunderGod Cid +
Identifier3.5e Feat +
PrerequisiteBase Attack Bonus +6 +
RatingUndiscussed +
SummaryYou don’t mess around with extra attacks, preferring to strike at your opponent with one all-or-nothing attack. +
TitleHeavy Blow +
TypeGeneral +