Nefas (3.5e Monster)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Nefas[edit]

Homebrew.png
Author: TheDarkDM (talk)
Date Created: 1/10/2010
Status: complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


, ,

Nefas

CR 7

NE Medium Outsider (Cold, Evil, Native)
Init/Senses +4/darksight; Listen +12, Spot +12
Languages Common, Elven, Nefas
AC 22, touch 15, flat-footed 17
(+5 dex, +4 armor, +3 natural)
hp 60 (8 HD); 5/Magic and Cold Iron
Immune ability drain, cold, disease, energy drain, poison
SR/Resist 18/electricity 10
Fort/Ref/Will +9/+10/+9
Speed 40
Melee Masterwork Black Ice Thinblade +14/+9 (1d8+1d6 cold+3/18-20)
Base Atk/Grp +8/+11
Special Actions Aura of Cold
Abilities Str 16, Dex 20, Con 16, Int 14, Wis 12, Cha 16
SQ Channel Cold, Sunlight Vulnerability, Taint, Hide in Plain Sight
Feats Improved Initiative, Iron Will, Weapon Finesse
Skills Hide +16, Knowledge (arcana) +13, Knowledge (the planes) +13, Knowledge (religion) +13, Listen +12, Move Silently +16, Sense Motive +12, Spellcraft +15, Spot +12, Tumble +16
Advancement By character class
Possessions Masterwork Black Ice Chain Shirt, Masterwork Black Ice Thinblade

Abilities[edit]

Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round.

Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage.

Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day.

Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.

Taint: A Nefas is healed by negative energy (such as inflict spells), and harmed by positive energy (such as cure spells).

Hide in Plain Sight: A Nefas can use the Hide skill even while being observed. As long as it is within 10 feet of some sort of shadow, a Nefas can hide itself from view in the open without anything to actually hide behind. A Nefas cannot, however, hide in its own shadow.

Strategies and Tactics[edit]

The strategy of a Nefas depends on stealth rather than overt force. Utilizing their Hide in Plain Sight ability, individual Nefas will attempt to observe potential targets, for hours if necessary, until presented with the opportunity to strike. Nefas warbands work by the same principle, sending out scouts to learn the capabilities of targets before attacking in the night, when the Nefas are at the greatest advantage. Once combat is joined, Nefas spread out, attempting to isolate pockets of resistance within overlapping cold auras.

Sample Encounters[edit]

Ecology[edit]

Environment:

Typical Physical Characteristics: Nefas were formed from the essence of incredibly corrupted elves, and thus share some physical characteristics. A typical Nefas is relatively thin, their strength hidden in wiry cords of muscle. Further, the Nefas possess the pointed ears and almond eyes of the elves. However, this is where the similarities end. A typical Nefas stands seven feet tall, accentuating their graceful appearance. A Nefas' skin is uniformly blue-white, the color of new ice, and their eyes are entirely black save for bright blue pupils. Nefas hair grows long, and is most commonly white, though rare (and lucky) individuals are born with hair as black as pitch.

Alignment:

Lore[edit]

Society[edit]

Sample Lair[edit]

Typical Treasure[edit]

For Player Characters[edit]

Creatures As Characters[edit]

Creatures With Class Levels[edit]

Advanced Creatures[edit]


Back to Main Page3.5e HomebrewMonsters

Facts about "Nefas (3.5e Monster)"
AuthorTheDarkDM +
Challenge Rating7 +
Identifier3.5e Monster +
NameNefas +
RatingUndiscussed +
SizeMedium +
SubtypeCold +, Evil + and Native +
SummaryCreatures born of ice and shadow, the Nefas serve as the servants of the God of Darkness. +
TitleNefas +
TypeOutsider +