SRD:Mass Cure Critical Wounds

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Cure Critical Wounds, Mass
Conjuration (Healing)
Level: Cleric 8, Druid 9, Healing 8
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature/level, no two of which can be more than 30 ft. apart
Duration: Instantaneous
Saving Throw: Will half (harmless) or Will half; see text
Spell Resistance: Yes (harmless) or Yes; see text

You channel positive energy to cure 4d8 points of damage +1 point per caster level (maximum +40) in each selected creature.

Like other cure spells, mass cure critical wounds deals damage to undead in its area rather than curing them. Each affected undead may attempt a Will save for half damage.



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ComponentV + and S +
LevelCleric 8 +, Druid 9 + and Healing 8 +
RangeOther +
SchoolConjuration +
SubschoolHealing +
TitleMass Cure Critical Wounds +