Soulseared (3.5e Prestige Class)

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Author: IGTN (talk)
Date Created: 1 Nov 2009
Status: Essentially Complete
Editing: Mechanics on Talk, please
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Soulseared

You dare defy me? Then your entire kingdom will burn!

Fire has a long history of use as a tool and weapon of war, against warrior, fortress, craftsman, and field alike. Many warriors, having been on both sides of fire, gain a strange attraction to it. Having been scarred by it, they seek to inflict it against others in vengeance. This pursuit often leads them against people who had nothing to do with their burning, simply spreading fire. Some of them stick to burning evil things, while others will burn anyone who looks at them funny.

Entry Requirements
Base Attack Bonus: +7.
Skills: Intimidate 8 ranks.
Feats: Murderous Intent.
Special: Must have been disfigured by fire and survived. Must not have been healed of the disfigurement. Alternately, must be a member of the Bane Knight order.

Table: The Soulseared

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +2 Fire Shield, Seared Soul
2nd +2 +3 +0 +3 Sphere: Fire, Fire Cut
3rd +3 +3 +1 +3 Improved Seared Soul
4th +4 +4 +1 +4 Sphere: Pyre
5th +5 +4 +1 +4 Lingering Flames, Aeon of Flames

4 + Int modifier per level.

Class Features[edit]

All of the following are class features of the Soulseared.

Fire Shield (Sp): Twice per day, plus once per day per class level, a Soulseared may cast Fire Shield, to create the hot shield only, as a swift action. Otherwise it behaves exactly as the spell with a caster level equal to her character level.

Seared Soul (Ex): The injuries a Soulseared has suffered penetrate to their soul. Fortunately, they are able to burn out the parts susceptible to control through pain and fear. A Soulseared is immune to fear, and, whenever she would be stunned, is nauseated instead unless she has immunity to stunning from some other source. Other effects that would nauseate her don't. However, no magic that can't remove her levels in Soulseared can heal her burn scars.

At 3rd level, her seared soul improves, giving immunity to energy drain. She can also re-roll any saving throw against a Charm or Compulsion effect after seeing the die, but before knowing whether it succeeds or fails. If she does, she must take the result of the second roll, even if it's worse.

Spheres: A Soulseared gains basic access to the Fire sphere at 2nd level, and the Pyre sphere at 4th level. If she already has access to those spheres, it instead improves one step. If she has expert access to one when gaining that sphere, her access to the other improves one step. If she has expert access to both, she may pick any other sphere available to fire elementals.

Fire Cut (Ex): Immediately after making a melee attack, a Soulseared of 2nd level or higher can cast any of her spell-like abilities with the [Fire] descriptor and a casting time of one standard action as a swift action.

Lingering Flames (Su): Any creature that takes fire damage from a spell-like ability of a 5th-level Soulseared and either fails or is not allowed a saving throw takes half of the original damage again one round later.

Aeon of Flames (Ex): As long as the Soulseared burns to destruction objects or creatures that total up to one size category larger than her each month, she does not age at all in that month, for purposes of penalties and maximum age. Bonuses still accrue at the normal times.

Also, by throwing herself into a conflagration at least two sizes larger than her, she may open a Gate to the Elemental Plane of Fire as a spell-like ability. Only the travel version may be created, and this gate is one-way and lasts one round per character level after she goes through. Anyone and anything sent through the gate appears to be consumed by fire. She may open a return gate by finding a source of consuming not-fire (e.g., murky water or loose sand). Many Soulseared keep homes on the plane of fire with rooms for this purpose, since finding consuming not-fire on the plane of fire is sometimes nontrivial on the Plane of Fire. The return gate opens into the nearest suitably-sized conflagration to her destination, which can be on any other plane she has used this ability to leave.


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Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceVery High +
AuthorIGTN +
Base Attack Bonus ProgressionGood +
Class AbilityOther +
Class Ability ProgressionFull +
Fortitude Save ProgressionGood +
Identifier3.5e Prestige Class +
Length5 +
Minimum Level7 +
RatingUndiscussed +
Reflex Save ProgressionPoor +
Skill Points4 +
SummaryA warrior with power over fire. +
TitleSoulseared +
Will Save ProgressionGood +