Speaker of the Forbidden Tongue (3.5e Prestige Class)

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Author: Eiji-kun (talk)
Date Created: 10-30-15
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A truenaming prestige class who employs their dark insight to warp the universe farther than they really should. 9 5 Moderate Poor Poor Good Other Full


Speaker of the Forbidden Tongue[edit]

Iuh! Iuh! Kuh'lurr'lurr fuh-taan rrurr-yurr!
—Brillillyulaepitusaell, Deep One Speaker of the Forbidden Tongue, Book of Dark Insight

The art of truespeech is a task far more dangerous than what one imagines. Truespeech dabbles with the very underlining code of the universe, and altering it can allow strange impossible things which should not be to exist. Fortunately the code is so complex, that even the most expert speaker intentionally attempting to do something dreadful is far more likely to tie their own tongue in a knot long before the world allows something dire within it. That is... as long as they haven't already seen the truth behind the illusion that is the universe.

For those whose minds work differently from others, who understand dark insight and risk madness and death from merely understanding what they are, and what they could be and once were, they are able to meld their truespeaking abilities with the knowledge of what should not be.

Becoming a Speaker of the Forbidden Tongue[edit]

Entry Requirements
Skills: Decipher Script 4 ranks, Truespeech 8 ranks.
Feats: Iron Will
Spellcasting: Must know at least one 2nd level utterance.
Special: Must have a dark insight score of 5 or more when first entering the class.

Table: The Speaker of the Forbidden Tongue

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Utterances
Fort Ref Will
1st +0 +0 +0 +2 Elder Tongue, Resist Mindbreak, Spell-Like Abilities (1st), Word of Eldritch Horror +1 effective truespeaking class
2nd +1 +0 +0 +3 Dark Muttering, Spell-Like Abilities (2nd) +1 effective truespeaking class
3rd +2 +1 +1 +3 True Insight, Spell-Like Abilities (3rd) +1 effective truespeaking class
4th +3 +1 +1 +4 Dark Muttering, Spell-Like Abilities (4th) +1 effective truespeaking class
5th +3 +1 +1 +4 Spell-Like Abilities (5th), Word of Warping +1 effective truespeaking class
6th +4 +2 +2 +5 Dark Muttering, Spell-Like Abilities (6th) +1 effective truespeaking class
7th +5 +2 +2 +5 Call of Cthulhu, Spell-Like Abilities (7th) +1 effective truespeaking class
8th +6 +2 +2 +6 Dark Muttering, Spell-Like Abilities (8th) +1 effective truespeaking class
9th +6 +3 +3 +6 Mad Utterance, Spell-Like Abilities (9th) +1 effective truespeaking class

Class Skills (4 + Int modifier per level.)
Autohypnosis (Wis), Concentration (Con), Craft (Int), Decipher Script (Int), Gather Information (Cha), Intimidate (Cha), Knowledge (all knowledges taken separately) (Int), Listen (Wis), Profession (Wis), Search (Int), Sense Motive (Wis), Speak Language (None), Spellcraft (Int), Spot (Wis), Truespeak (Int), Use Magic Device (Cha).

Class Features[edit]

All of the following are class features of the Speaker of the Forbidden Tongue.

Utterances: At each level, you gain new utterances known per day, maximum utterance known, and an increase in caster level as if you had also gained a level in a truespeaking class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one truespeaking class before becoming a Speaker of the Forbidden Tongue, you must decide to which class to add each level for the purpose of determining utterances known, caster level, and maximum utterance known.

Elder Tongue (Ex): The speaker of the forbidden tongue learns how to communicate with the terrors beyond time and space. They are treated as having tongues for any creature of the aberration type, outsider with the augmented aberration subtype, creatures with the abomination subtype, outsider native to the far realm, obyrith and elder evils.

Resist Mindbreak (Ex): Constant exposure to dark and forbidden knowledge has granted a certain resistance to the dire madness inherent with the knowledge. They increase their resistance to mindbreak by 1 + 1/2 their class level.

Spell-Like Abilities (Sp): The Speaker of the Forbidden Tongue gains several spell-like abilities they can use 1/day, gaining a new spell-like ability at each level as shown below. Unlike most spell-like abilities, you must still pay any expensive material components or XP cost. The saving throw is based on your highest mental ability score.

SLAs
Class Level Spell
1st paranoia haunt
2nd sense no evil
3rd alien limb
4th mask of forbidden horror
5th host to madness
6th passage of the warp
7th came back wrong
8th forbidden call
9th that which hungers

Word of Eldritch Horror: The speaker of the forbidden tongue adds a unique utterance to his utterances known, the word of eldrich horror, even if he unable to learn 3rd level utterances yet.

Word of Eldritch Horror
Lexicon of the Speaker of the Forbidden Tongue
Level: Speaker of the Forbidden Tongue 3
Casting time: 1 standard action
Range: 60 ft
Duration : Instantaneous
Saving Throw: Will partial
Spell Resistance: Yes
Truespeak DC: 20

Eptf-pg-raftoyvj-jpttpt!

Tpttpj-jvyotfar-gp-ftpe!

You reveal the horrors from beyond time and space to a creature, blasting their sanity apart! The target takes 1d6 damage plus +1 damage per level, and gains 1d6 madness. A successful save negates the madness and halves the damage. Creatures with dark insight take a penalty to the saving throw equal to their dark insight score. This does not function against creatures of the aberration type, outsider with the augmented aberration subtype, creatures with the abomination subtype, outsider native to the far realm, obyrith and elder evils.

Reverse: You repel the horrors from beyond time and space. Creatures of the aberration type, outsider with the augmented aberration subtype, creatures with the abomination subtype, outsider native to the far realm, obyrith and elder evils take 1d6 damage plus +1 damage per level, and are unable to move towards the truenamer or make any attacks against the truenamer or that would place the truenamer in its area of effect for 1 round. A successful save negates the action restrictions and halves the damage.

Failure: On a failed truespeak check, the bonus and penalties are halved.

Primal Utterance[edit]

Normal: You deal 1d6+1 damage per level no save, and risk instant mindbreak on a failed save or 1d6 madness on a successful save.

Reversed: You deal 1d6+1 damage per level no save, and banish them back to their plane of origin on a failed save or unable to move towards the truenamer or act against the truenamer for 1d4 rounds on a successful save.


Dark Muttering: At 2nd level and every even level beyond, the speaker of the forbidden tongue obtains a "dark muttering", a constant truenaming effect which causes whispers around them and provides an effect. It is not unlike an initiator's stance, and lasts as long as your capable of speaking, and does not interrupt your actual speaking or utterance abilities. Dark mutterings last until you change them, and may be entered or changed to another dark muttering as a swift action. Any saving throws are 10 + 1/2 HD + your highest mental ability modifier. Choose from below.

Chorus of Whispers (Su): You gain many mouths in many places, not all which are seen. This allows you to speak in many voices at once, allowing you to speak languages you lack the body parts for (even for non-verbal communications such as speaking through light pulses). You halve the DC increase from using the Law of Chorus.

Distortion of Truth (Su): Creatures within 10 ft of you have their voices corrupted by your muttering, and can only babble and be unable to use vocal components unless they succeed on a Will save for partial. A successful save renders them with only a 10% failure chance on any effect which requires verbal components, which lasts until they leave the area.

Elder Mantra (Su): Your constant muttering duplicate the effects of scribe elder sign (3rd level), with your own body acting as the elder sign and only extending out to 10 ft.

Insane Denial (Ex): Whenever you are subject to a compulsion effect, you can choose to babble (as confusion) instead of taking the normal effect.

Serene Whispers (Ex): If you are subject to mindbreak, you are not dazed. In addition you cure madness at a rate of 1/round.

The Gibbering (Su): You gain the gibbering ability of a gibbering mouther. Allies are not immune to the effect, though you can choose not to employ it while in this dark muttering. In addition, you are immune to gibbering mouther's gibbering ability, confusion, and can actually communicate with gibbering mouthers.

True Insight (Ex): You gain your dark insight score as a bonus to Truespeak checks, up to 1 + class level.

Word of Destruction (Su): While in this dark muttering, you can fire a bolt of destructive truespeech at a target in 60 ft as a free action once a round. It is a ranged touch attack which deals 1 point of damage per character level. It is considered a "Power Word" for the purpose of interacting with spells and effects.

True Insight (Ex): At 3rd level the speaker of the forbidden tongue is able to use truespeak checks in place of dark insight checks (and vice versa).

Word of Warping (Sp): At 5th level the speaker of the forbidden tongue can force other creatures into the warped plane by force, exposing them to the dangers of that world (and giving them dark insight if this is their first time entering it). Those who fail a Will save (DC 15 + highest mental ability modifier) are sent into the warped plane, with how deep determined by your dark insight check. This is considered at 5th level spell.

Call of Cthulhu (Sp): At 7th level the speaker of the forbidden tongue can chant the name of an eldritch horror and summon them, a foolish prospect since control is not part of the deal. You can summon any creature of the aberration type, outsider with the augmented aberration subtype, creatures with the abomination subtype, outsider native to the far realm, and obyriths whose CR are no higher than your own CR +4. You must make a dark insight check equal to the creature's CR + 15 over the course of 1 round. If you fail the check by 10 or more points you receive backlash damage equal to twice your HD. If you succeed, the creature appears within 30 ft as if called by gate, uncontrolled. You may make an immediate opposed Charisma check (not a dark insight check) to appease it and make it indifferent to you and you alone when it arrives, otherwise it will behave as it normally would. Unique creatures gain a Will save (DC 17 + highest mental ability score) to resist being summoned. This is considered a 7th level spell.

Mad Utterance: At 9th level, the speaker of the forbidden tongue can use primal abilities on their utterances, but they must burn dark insight, and risk madness and mindbreak. The dark insight cost of any utterance is half its utterance level, and you gain madness equal to 1d4 + half its utterance level when you complete the utterance.

Campaign Information[edit]

Playing a Speaker of the Forbidden Tongue[edit]

Combat: The speaker of the forbidden tongue has not started anything new, this is merely a natural aspect of what he already has been doing. Rather it employs one's ability to delve into darkness to further augment one's powers.

Advancement: The speaker of the forbidden tongue may look into other classes which deal with dark insight.

Resources: Those who delve in the dark arts seldom work together, and for good reason, for the knowledge they work with can only end in sorrow and suffering.

Speakers of the Forbidden Tongue in the World[edit]

The words. You speak the words, and them them rightly.
—Khor-Ah, Undefined Eldritch Horror Summoned

NPC Reactions: Madness, they are all afflicted with madness and tongues, possessed by the devil!

Speaker of the Forbidden Tongue Lore[edit]

Characters with ranks in Knowledge Arcana or Knowledge Xeno can research Speakers of the Forbidden Tongue to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

Knowledge Arcana or Xeno
DC Result
10 Speakers are truenamers who have delved too deep, and have gained dark insight... and perhaps madness.
15 Speakers are able to retain constant truenaming abilities at all time, as if they were chanting from an unseen mouth.
20 Speakers are able to send people into madness, summon eldritch horrors, and empower their utterances with the dark arts.
30 Those that reach this level of success can research specific Speakers of the Forbidden Tongue, their motives, location, trivia, and other details.



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Eiji-kun's Homebrew (5605 Articles)
Eiji-kunv
Article BalanceVery High +
AuthorEiji-kun +
Base Attack Bonus ProgressionModerate +
Class AbilityOther +
Class Ability ProgressionFull +
Fortitude Save ProgressionPoor +
Identifier3.5e Prestige Class +
Length9 +
LevelSpeaker of the Forbidden Tongue 3 +
Minimum Level5 +
RangeOther +
RatingUndiscussed +
Reflex Save ProgressionPoor +
SchoolSpeaker of the Forbidden Tongue +
SkillAutohypnosis +, Concentration +, Craft +, Decipher Script +, Gather Information +, Intimidate +, Knowledge +, Listen +, Profession +, Search +, Sense Motive +, Speak Language +, Spellcraft +, Spot +, Truespeak + and Use Magic Device +
Skill Points4 +
SummaryA truenaming prestige class who employs their dark insight to warp the universe farther than they really should. + and Expose targets to destructive madness by calling it forth, or repel beings of madness. +
TitleSpeaker of the Forbidden Tongue +
Will Save ProgressionGood +