Squirrel (3.5e Monster)

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Author: Dracomortis (talk)
Date Created: March 26th, 2006
Status: Complete
Editing: Clarity edits only please
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A squirrel.
Squirrel
Size/Type: Tiny Animal
Hit Dice: 1/4d8 (1 hp)
Initiative: +3
Speed: 30 ft. (6 squares), climb 30 ft.
Armor Class: 15 (+2 size, +3 Dexterity), touch 15, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +5 melee (1d3–4)
Full Attack: Bite +5 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 2, Dex 17, Con 10, Int 2, Wis 12, Cha 6
Skills: Balance +13, Climb +13
Feats: Weapon Finesse
Environment: Temperate forests
Organization: Solitary, pair, or group (2-10)
Challenge Rating: 1/8
Treasure: None
Alignment: Always true neutral
Advancement:
Level Adjustment:


This small, furry creature somewhat resembles a rat, but it sits upright on its hind legs and has a large, bushy tail.

These docile rodents thrive in temperate woods, where they eat mostly nuts, berries, and small insects.

Combat[edit]

Squirrels are extremely timid and run at the first sight of danger, biting only when cornered.

Skills: Squirrels have a +8 bonus racial bonus on Balance and Climb checks. A squirrel can always choose to take 10 on Climb checks, even if rushed or threatened. A squirrel uses its Dexterity modifier instead of its Strength modifier for Climb checks.

Squirrels As Familiars[edit]

A squirrel may be selected as a familiar. It grants its master a +3 bonus on Climb checks.



Back to Main Page3.5e HomebrewMonsters

AlignmentAlways true neutral +
AuthorDracomortis +
Benefit+3 bonus on Climb checks. +
Challenge Rating1/8 +
EnvironmentTemperate forests +
Identifier3.5e Monster +
Level Adjustment+
PrerequisiteNone +
Rated ByEiji-kun +
RatingRating Pending +
SizeTiny +
SummaryThese docile rodents thrive in temperate woods, where they eat mostly nuts, berries, and small insects. +
TitleSquirrel +
TypeAnimal +