Difference between revisions of "SRD:Water Naga"

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=WATER NAGA=
 
=WATER NAGA=
  
{{Creature Table
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{{3.5e Monster Classic
| creature=
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|creature=
| style=
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|style=
| size=Large | type=[[SRD:Aberration Type|Aberration]] ([[SRD:Aquatic Subtype|Aquatic]])
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|size=Large |type=Aberration |subtypes=Aquatic
| hd=7d8+28  | hp=59  
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|hd=7d8+28  |hp=59  
| init=+1
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|init=+1
| speed=30 ft. (6 squares), swim 50 ft.
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|speed=30 ft. (6 squares), swim 50 ft.
| ac=15 (–1 size, +1 [[SRD:Dexterity|Dex]], +5 natural) | touch=10  | flat=14  
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|ac=15 (–1 size, +1 [[SRD:Dexterity|Dex]], +5 natural) |touch=10  |flat=14  
| bab=+5 | grapple=+12
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|bab=+5 |grapple=+12
| at=Bite +7 melee (2d6+4 plus [[SRD:Poison|poison]])
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|at=Bite +7 melee (2d6+4 plus [[SRD:Poison|poison]])
| full_at=Bite +7 melee (2d6+4 plus [[SRD:Poison|poison]])
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|full_at=Bite +7 melee (2d6+4 plus [[SRD:Poison|poison]])
| space=10 ft. | reach=5 ft.
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|space=10 ft. |reach=5 ft.
| sa=[[SRD:Poison|Poison]], [[SRD:Creature Spells and Powers#Spells|spells]]
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|sa=[[SRD:Poison|Poison]], [[SRD:Creature Spells and Powers#Spells|spells]]
| sq=[[SRD:Darkvision|Darkvision]] 60 ft.
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft.
| fort=+6 | ref=+5 | will=+8
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|fort=+6 |ref=+5 |will=+8
| | str=16| dex=13| con=18| int=10| wis=17| cha=15
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||str=16|dex=13|con=18|int=10|wis=17|cha=15
| skills=[[SRD:Concentration Skill|Concentration]] +12, [[SRD:Listen Skill|Listen]] +7, [[SRD:Spellcraft Skill|Spellcraft]] +8, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +11
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|skills=[[SRD:Concentration Skill|Concentration]] +12, [[SRD:Listen Skill|Listen]] +7, [[SRD:Spellcraft Skill|Spellcraft]] +8, [[SRD:Spot Skill|Spot]] +7, [[SRD:Swim Skill|Swim]] +11
| feats=[[SRD:Alertness|Alertness]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Eschew Materials|Eschew Materials]]<SUP>B</SUP>, [[SRD:Lightning Reflexes|Lightning Reflexes]]
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|feats=[[SRD:Alertness|Alertness]], [[SRD:Combat Casting|Combat Casting]], [[SRD:Eschew Materials|Eschew Materials]]<SUP>B</SUP>, [[SRD:Lightning Reflexes|Lightning Reflexes]]
| env=Temperate aquatic
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|env=Temperate aquatic
| org=Solitary, pair, or nest (3–4)
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|org=Solitary, pair, or nest (3–4)
| cr=7
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|cr=7
| treas=Standard
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|treas=Standard
| align=[[SRD:Neutral|Usually neutral]]
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|align=[[SRD:Neutral|Usually neutral]]
| adv=8–10 [[SRD:Hit Dice|HD]] (Large); 11–21 [[SRD:Hit Dice|HD]] (Huge)
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|adv=8–10 [[SRD:Hit Dice|HD]] (Large); 11–21 [[SRD:Hit Dice|HD]] (Huge)
| la=—
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|la=—
 
}}
 
}}
 
Water nagas speak Aquan and Common.
 
Water nagas speak Aquan and Common.
===COMBAT===
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===Combat===
 
Water nagas prefer to stay mostly concealed in a body of water while they launch a spell attack.
 
Water nagas prefer to stay mostly concealed in a body of water while they launch a spell attack.
  
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A water naga has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A water naga has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Naga_%28mythology%29 Naga]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Naga_%28mythology%29 Naga]
  
{{SRD Creature Footer}}
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[[Category:Aberration Type|{{BASEPAGENAME}}]]
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----
[[Category:Aquatic Subtype|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:CR7|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Neutral (Good-Evil) Alignment|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Large Size|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
 
[[Category:Aquatic Terrain|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 17:53, 3 March 2014

This material is published under the OGL

WATER NAGA[edit]

Size/Type: Large Aberration (Aquatic)
Hit Dice: 7d8+28 (59 hp)
Initiative: +1
Speed: 30 ft. (6 squares), swim 50 ft.
Armor Class: 15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+12
Attack: Bite +7 melee (2d6+4 plus poison)
Full Attack: Bite +7 melee (2d6+4 plus poison)
Space/Reach: 10 ft./5 ft.
Special Attacks: Poison, spells
Special Qualities: Darkvision 60 ft.
Saves: Fort +6, Ref +5, Will +8
Abilities: Str 16, Dex 13, Con 18, Int 10, Wis 17, Cha 15
Skills: Concentration +12, Listen +7, Spellcraft +8, Spot +7, Swim +11
Feats: Alertness, Combat Casting, Eschew MaterialsB, Lightning Reflexes
Environment: Temperate aquatic
Organization: Solitary, pair, or nest (3–4)
Challenge Rating: 7
Treasure: Standard
Alignment: Usually neutral
Advancement: 8–10 HD (Large); 11–21 HD (Huge)
Level Adjustment:

Water nagas speak Aquan and Common.

Combat[edit]

Water nagas prefer to stay mostly concealed in a body of water while they launch a spell attack.

Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 1d8 Con. The save DC is Constitution-based.

Spells: Water nagas cast spells as 7th-level sorcerers but never use fire spells.

Typical Sorcerer Spells Known (6/7/7/4; save DC 12 + spell level): 0—acid splash, daze, detect magic, light, mage hand, open/close, read magic; 1st—expeditious retreat, magic missile, obscuring mist, shield, true strike; 2nd—invisibility, acid arrow, mirror image; 3rd—protection from energy, suggestion.

Skills: A water naga has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

See Wikipedia Entry: Naga



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