Difference between revisions of "Talk:Suddenly Phantom Train (3.5e Spell)"

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(Sounds Instantaneous, but Isn't: new section)
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== Ratings ==
 
== Ratings ==
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{{Rating |rater=Dragonexx
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|rating=favor
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|reason=A great damage/SoD that deserves it's high level slot. Also, easily refluffed which is fun.
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}}
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{{Rating |rater=Fluffykittens
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|rating=favor
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|reason=(lparchive.org/Breaking-Final-Fantasy-VI/Update 2006/18-suplextrain2.gif)(linking from wiki doesn't seem to work if there is a space in the title) Of course you can suplex a ghost train.
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...[http://www.youtube.com/watch?v=ZPFkD5B5RWQ That game was hard.]
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}}
 
{{Rating |rater=DanielDraco
 
{{Rating |rater=DanielDraco
|rating=neutral
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|rating=like
 
|reason=[http://www.youtube.com/watch?v=6lutNECOZFw This is special. We're going to rate this.]
 
|reason=[http://www.youtube.com/watch?v=6lutNECOZFw This is special. We're going to rate this.]
  
That said, a SoD, especially with an unavoidable massive damage portion, is probably not H. No negative rating because it is a cool spell, but no positive rating either because I cannot remotely see this as fitting within its balance point.
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There are some clarity issues (see below), and some things that con be confusing if misinterpreted (why bother making it a save for half damage if they're going to die when they take the full damage?) but it's a neat spell.
 
}}
 
}}
 
{{Rating |rater=Havvy
 
{{Rating |rater=Havvy
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So with this lasting 1 round, how exactly is damage meted out? By that I mean, does the damage occur immediately? At the start of each respective victim's turn? Every time one enters the area (if they Spring Attack through it, or the like)? Some combination? --[[User:DanielDraco|DanielDraco]] ([[User talk:DanielDraco|talk]]) 07:24, 29 October 2012 (UTC)
 
So with this lasting 1 round, how exactly is damage meted out? By that I mean, does the damage occur immediately? At the start of each respective victim's turn? Every time one enters the area (if they Spring Attack through it, or the like)? Some combination? --[[User:DanielDraco|DanielDraco]] ([[User talk:DanielDraco|talk]]) 07:24, 29 October 2012 (UTC)
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:Instant damage, followed by a wall for 1 round. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 12:50, 29 October 2012 (UTC)
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::As in, a wall that actually blocks passage? I thought that might have been it, but I wasn't sure. There are, after all, plenty of "wall" spells that do no such thing. Maybe it should be specified. --[[User:DanielDraco|DanielDraco]] ([[User talk:DanielDraco|talk]]) 19:11, 29 October 2012 (UTC)
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:::Got a suggestion on wording?  I'll look it over myself. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 22:16, 29 October 2012 (UTC)
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::::Maybe adapt portions of ''wall of force'''s first paragraph? --[[User:DanielDraco|DanielDraco]] ([[User talk:DanielDraco|talk]]) 22:23, 29 October 2012 (UTC)

Latest revision as of 06:49, 20 April 2017

Ratings[edit]

RatedFavor.png Dragonexx favors this article and rated it 4 of 4!
A great damage/SoD that deserves it's high level slot. Also, easily refluffed which is fun.
RatedFavor.png Fluffykittens favors this article and rated it 4 of 4!
(lparchive.org/Breaking-Final-Fantasy-VI/Update 2006/18-suplextrain2.gif)(linking from wiki doesn't seem to work if there is a space in the title) Of course you can suplex a ghost train.

...That game was hard.

RatedLike.png DanielDraco likes this article and rated it 3 of 4.
This is special. We're going to rate this.

There are some clarity issues (see below), and some things that con be confusing if misinterpreted (why bother making it a save for half damage if they're going to die when they take the full damage?) but it's a neat spell.

RatedLike.png Havvy likes this article and rated it 3 of 4.
I Like Trains. No really, I like trains.


Dual School[edit]

I'd like this to be Conj/Necro, but it doesn't seem to like dual-schooled spells. Wat do? -- Eiji-kun (talk) 01:39, 28 October 2012 (UTC)

(Gets Dual Schools) Thanks Tark! -- Eiji-kun (talk) 06:53, 29 October 2012 (UTC)

Comments[edit]

I think you might have made a small mistake here: 'Those affected take 10 points of divine damage per caster level (maximum 40d6) ' What damage exactly?

P.S. Love the spell component. But aside from a beloved wiki user, what's a ghostwheel, exactly? -HarrowedMind (talk) 05:47, 29 October 2012 (UTC)

Whoops, 10 per level is right.
The material component, like any of them without cost, is a joke. X3 Mechanically, it has no cost so it doesn't matter what it is, it's in your spell component pouch. Fluffwise, who knows. The undead spirit of a wheeeeeel. -- Eiji-kun (talk) 06:46, 29 October 2012 (UTC)

Sounds Instantaneous, but Isn't[edit]

So with this lasting 1 round, how exactly is damage meted out? By that I mean, does the damage occur immediately? At the start of each respective victim's turn? Every time one enters the area (if they Spring Attack through it, or the like)? Some combination? --DanielDraco (talk) 07:24, 29 October 2012 (UTC)

Instant damage, followed by a wall for 1 round. -- Eiji-kun (talk) 12:50, 29 October 2012 (UTC)
As in, a wall that actually blocks passage? I thought that might have been it, but I wasn't sure. There are, after all, plenty of "wall" spells that do no such thing. Maybe it should be specified. --DanielDraco (talk) 19:11, 29 October 2012 (UTC)
Got a suggestion on wording? I'll look it over myself. -- Eiji-kun (talk) 22:16, 29 October 2012 (UTC)
Maybe adapt portions of wall of force's first paragraph? --DanielDraco (talk) 22:23, 29 October 2012 (UTC)
FavoredDragonexx + and Fluffykittens +
LikedDanielDraco + and Havvy +