Difference between revisions of "Cone of Rust (3.5e Spell)"
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− | + | {{3.5e Spell | |
|name=Cone of Rust | |name=Cone of Rust | ||
|school=Transmutation | |school=Transmutation | ||
− | + | |lvl= Wizard 5, Sorcerer 5, Druid 5 | |
− | |||
− | |lvl= Wizard 5, Sorcerer 5, Druid 5 | ||
|comp= V,S,M | |comp= V,S,M | ||
|casttime=1 standard action | |casttime=1 standard action | ||
|range= 30 ft. | |range= 30 ft. | ||
|dur=Instantaneous | |dur=Instantaneous | ||
− | |tsea= | + | |tsea=a |
− | |subj= | + | |subj=Cone-shaped burst |
|save= none or Fortitude negates (object); see text, Reflex half | |save= none or Fortitude negates (object); see text, Reflex half | ||
|sr=no | |sr=no | ||
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− | This russet cone creates an area of rust, originating at your hand and extending outward in a cone It can effectively destroy any nonmagical iron or iron alloy object. Such objects struck by a rust cone take | + | This russet cone creates an area of rust, originating at your hand and extending outward in a cone It can effectively destroy any nonmagical iron or iron alloy object. If the item is so large that it cannot fit within the cone a cone shaped radius volume of the metal is rusted and potentially destroyed. Such objects struck by a rust cone take 4d6 points of damage +1 per two caster levels (maximum +10), ignoring hardness. Metal armor affected by this cone takes normal damage from the spell and loses 1d8 points of Armor Class through corrosion. If an item is reduced to 0 hit points, it is destroyed. Ferrous creatures struck by the cone take the same damage as objects. Creatures can make a reflex save to reduce the damage done to their metal items or themselves |
Magic items can negate the effect with a successful Fortitude saving throw. | Magic items can negate the effect with a successful Fortitude saving throw. | ||
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− | {{3.5e | + | {{3.5e Sorcerer/Wizard Spells Breadcrumb}}<br/> |
− | + | {{3.5e Druid Spells Breadcrumb}}<br/> | |
− | {{3.5e | ||
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[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 22:15, 29 April 2018
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Transmutation | |
Level: | Wizard 5, Sorcerer 5, Druid 5 |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | 30 ft. |
Area: | Cone-shaped burst |
Duration: | Instantaneous |
Saving Throw: | none or Fortitude negates (object); see text, Reflex half |
Spell Resistance: | no |
You unleash a russet cone at a metallic object. The air around you smells of hot metal.
This russet cone creates an area of rust, originating at your hand and extending outward in a cone It can effectively destroy any nonmagical iron or iron alloy object. If the item is so large that it cannot fit within the cone a cone shaped radius volume of the metal is rusted and potentially destroyed. Such objects struck by a rust cone take 4d6 points of damage +1 per two caster levels (maximum +10), ignoring hardness. Metal armor affected by this cone takes normal damage from the spell and loses 1d8 points of Armor Class through corrosion. If an item is reduced to 0 hit points, it is destroyed. Ferrous creatures struck by the cone take the same damage as objects. Creatures can make a reflex save to reduce the damage done to their metal items or themselves
Magic items can negate the effect with a successful Fortitude saving throw.
Material Component: Rust particles or a piece of a rust monster.
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