Shadow Pact Warlock (3.5e Class)
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ToB Warlock
ToB Warlocks gain their powers from pacts with powerful creatures of the shadow plane.
Making a ToB Warlock
Like other maneuver-using classes, and much like the warlock itself, a ToB Warlock can fight all day. Unlike the Warlock, a ToB Warlock isn't stuck spamming the same abilities all day long.
Abilities: Charisma determines saving throws and damage. Dexterity determines attack rolls, and gives some defense. Constitution gives extra hit points.
Races: Humans, elves, tieflings, and aasimars are the the most likely to become ToB warlocks. Feytouched also have a tendency to make the required pacts with the plane of shadow. Eiji-kun's Kitsune race probably has a good number of ToB warlocks. Any race that favors enchanters or beguilers will not be short on ToB Warlocks.
Alignment: Any. Unlike the Warlock, a ToB warlock can be of any alignment. Abilities come from pacts with the plane of shadow instead of fey or demons or devils. Still, it is rare for there to be lawful good ToB warlocks, since few creatures understand that darkness is not evil.
Starting Gold: 4d8×10 gp (165 gp).
Starting Age: Simple (As rogue)
Level | Base Attack Bonus |
Saving Throws | Special | ManeuversToB | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | Maneuvers Known | Maneuvers Readied | Stances Known | ||||||||||||||||||||||||||||||||||||
1st | +0 | +0 | +0 | +2 | {{#Eldritch Blast|Eldritch Blast}} | 1 | 1 | 1 | |||||||||||||||||||||||||||||||||
2nd | +1 | +0 | +0 | +3 | 2 | 1 | 1 | ||||||||||||||||||||||||||||||||||
3rd | +2 | +1 | +1 | +3 | 3 | 2 | 1 | ||||||||||||||||||||||||||||||||||
4th | +3 | +1 | +1 | +4 | 4 | 2 | 1 | ||||||||||||||||||||||||||||||||||
5th | +3 | +1 | +1 | +4 | 5 | 3 | 2 | ||||||||||||||||||||||||||||||||||
6th | +4 | +2 | +2 | +5 | 6 | 3 | 2 | ||||||||||||||||||||||||||||||||||
7th | +5 | +2 | +2 | +5 | 7 | 4 | 2 | ||||||||||||||||||||||||||||||||||
8th | +6/+1 | +2 | +2 | +6 | 8 | 4 | 2 | ||||||||||||||||||||||||||||||||||
9th | +6/+1 | +3 | +3 | +6 | 9 | 5 | 3 | ||||||||||||||||||||||||||||||||||
10th | +7/+2 | +3 | +3 | +7 | 10 | 5 | 3 | ||||||||||||||||||||||||||||||||||
11th | +8/+3 | +3 | +3 | +7 | 11 | 6 | 3 | ||||||||||||||||||||||||||||||||||
12th | +9/+4 | +4 | +4 | +8 | 12 | 6 | 3 | ||||||||||||||||||||||||||||||||||
13th | +9/+4 | +4 | +4 | +8 | 13 | 7 | 4 | ||||||||||||||||||||||||||||||||||
14th | +10/+5 | +4 | +4 | +9 | 14 | 7 | 4 | ||||||||||||||||||||||||||||||||||
15th | +11/+6/+1 | +5 | +5 | +9 | 15 | 8 | 4 | ||||||||||||||||||||||||||||||||||
16th | +12/+7/+2 | +5 | +5 | +10 | 16 | 8 | 4 | ||||||||||||||||||||||||||||||||||
17th | +13/+8/+3 | +5 | +5 | +10 | 17 | 9 | 5 | ||||||||||||||||||||||||||||||||||
18th | +13/+8/+3 | +6 | +6 | +11 | 18 | 9 | 5 | ||||||||||||||||||||||||||||||||||
19th | +14/+9/+4 | +6 | +6 | +11 | 19 | 10 | 5 | ||||||||||||||||||||||||||||||||||
20th | +15/+10/+5 | +6 | +6 | +12 | 20 | 10 | 5 | ||||||||||||||||||||||||||||||||||
Class Skills (4 + Int modifier per level. |
Class Features
All of the following are class features of the Mystic Warlock.
Weapon and Armor Proficiency: Simple weapons and light armor.
Maneuvers: At each level, you gain a new maneuver known from the Mystic Warlock discipline. You must meet a maneuver’s prerequisite to learn it. You add your full ToB Warlock levels to your initiator level to determine your total initiator level and your highest-level maneuvers known. At every odd level, you gain an additional maneuver readied per day.
Unlike most initiators, ToB warlocks are subject to spell-failure chance for armor heavier than light armor. Furthermore, certain maneuvers provoke attacks of opportunity as if they were spells. A concentration check must be made from these attacks of opportunities, or the maneuver is expended.
A ToB warlock may refresh its maneuvers by spending a full-round action that provokes attacks of opportunity chanting whispers that cause darkness to foam from his mouth. He is considered to be fighting defensively for this round.
'Stances Known: At level one and every four levels afterwards, you learn a new martial stance from Mystic Warlock. You must meet a stance’s prerequisite to learn it.
Eldritch Blast (Su): Ranged or melee attack option with range of 30 feet. Deals 1d6 + Charisma piercing Damage. May use maneuvers in Mystic Warlock at EB range, even if maneuver range is Melee attack. Not a touch attack. Enhancement bonus equal to one half level. Treated as a magical weapon at third level. May treat as silver or cold iron at level 5. Treated as adamantine at level 9. Treated as all alignments (UMD flavor) at level 13. Overcomes typeless DR at level 17.
Human ToB Warlock Starting Package
Weapons: Dagger.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Skill | Ranks | Ability | Armor Check Penalty |
---|---|---|---|
Bluff | 4 | Cha | — |
Concentration | 4 | Con | — |
Diplomacy | 4 | Cha | — |
Intimidate | 4 | Cha | — |
Knowledge (the arcana) | 4 | Int | — |
Knowledge (the planes) | 4 | Int | — |
Spot | 2 | Wis | — |
Use Magic Device | 4 | Cha | — |
Feat: Point Blank Shot.
Bonus Feats: Precise Shot.
Maneuver: Fear of The Other
Stance: Darkball
Gear: Backpack with waterskin, 1 day's trail rations, bedroll, sack, and flint and steel.
Gold: <-Starting gold using this package.->.
Campaign Information
Playing a ToB Warlock
Religion: ToB Warlocks typically worship deities of darkness, whether the misunderstood Good deities or one of the truly evil deities trying to blanket the material in void.
Other Classes: ToB Warlocks cannot coexist with Warlocks in the same setting. Paladins and other classes of light will be uncomfortable around ToB Warlocks.
Combat: The damage of a ToB Warlock is not high, but his ability to control the battlefield is a counterpoint to the bard.
Advancement: ToB Warlocks often go through this entire class entirely. There will be prestige classes for turning a ToB Warlock into a striker. Probably a Shadowfire Incarnate.
ToB Warlocks in the Game
Adaptation: Their eldritch blast can be reflavored in quite a few ways. For example, if you have seen Full Metal Alchemist, it is possible to reflavor the blast as Lust's long sharp nails (also called an Ultimate Spear). You could reflavor everything to be light, channeled from celestials, and be shooting points of light. Gifts from nature could give you something like the pokemon ability razorleaf.
Back to Main Page → 3.5e Homebrew → Classes → Base Classes
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | Havvy + |
Base Attack Bonus Progression | Moderate + |
Class Ability | Martial Maneuvers + |
Class Ability Progression | Full + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 1 + |
Rating | Unrated + |
Reflex Save Progression | Good + |
Skill | Appraise +, Bluff +, Concentration +, Diplomacy +, Disguise +, Escape Artist +, Gather Information +, Intimidate +, Knowledge +, Profession +, Sense Motive +, Spellcraft +, Tumble +, Use Magic Device + and Use Psionic Device + |
Skill Points | 4 + |
Summary | As Warlock, but using Tome of Battle Chassis, and slightly more powerful. + |
Title | Shadow Pact Warlock + |
Will Save Progression | Good + |