Difference between revisions of "Black Blood Spell (3.5e Feat)"
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Latest revision as of 21:11, 12 October 2015
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Black Blood Spell [Metamagic]
By drawing upon your blood, you turn fire, ice, wind, lightning, and other sources of energy into black blood ravaging your enemy's body and soul.Prerequisites: Blood Sacrifice, caster level 5th.Benefit: When casting a spell, with blood sacrifice, you may inflict 1d8+2 damage to yourself (replacing 1d6+1 from blood sacrifice), multiplied by the level of the spell you cast. If you do, any energy damage dealt by the spell becomes vile damage and the spell becomes [evil].
Example: A Blood Magus casts fireball using blood sacrifice; instead of dealing 3d6+3 damage to herself, she deals 3d8+6 damage to herself, and fireball deal vile damage instead of fire damage and becomes [evil].Special: You may only use this feat when casting with blood sacrifice.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Leziadv |
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Article Balance | Moderate + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Blood Sacrifice + and caster level 5th. + |
Rating | Undiscussed + |
Summary | You turn energy into vile blood, dealing vile damage. + |
Title | Black Blood Spell + |
Type | Metamagic + |