Difference between revisions of "Blood War Squaddie (3.5e Feat)"
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|name=Blood War Squaddie | |name=Blood War Squaddie | ||
|summary=Due to your time during the Blood War, you’ve been tainted, honed, and hardened by the horrors you’ve seen. | |summary=Due to your time during the Blood War, you’ve been tainted, honed, and hardened by the horrors you’ve seen. | ||
− | |prereqs=Knowledge (The Planes) 2, must have fought in the Blood War for one year | + | |prereqs=[[Knowledge]] (The Planes) 2, must have fought in the Blood War for one year. |
− | |benefit=You are immune to fear, and actually gain a +2 Morale bonus to hit, damage, and saves when exposed to an enemy’s fear effect (this bonus lasts one minute). In addition, you may treat any fiendish Exotic weapons as | + | |benefit=You are immune to fear, and actually gain a +2 Morale bonus to hit, damage, and saves when exposed to an enemy’s fear effect (this bonus lasts one minute). In addition, you may treat any fiendish Exotic weapons as Martial weapons. |
|special=This can only be taken at 1st level. | |special=This can only be taken at 1st level. | ||
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Latest revision as of 20:00, 22 April 2014
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Blood War Squaddie [General]
Prerequisites: Knowledge (The Planes) 2, must have fought in the Blood War for one year.Benefit: You are immune to fear, and actually gain a +2 Morale bonus to hit, damage, and saves when exposed to an enemy’s fear effect (this bonus lasts one minute). In addition, you may treat any fiendish Exotic weapons as Martial weapons.
Special: This can only be taken at 1st level.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Facts about "Blood War Squaddie (3.5e Feat)"
Article Balance | High + |
Identifier | 3.5e Feat + |
Prerequisite | Knowledge (The Planes) 2 + and must have fought in the Blood War for one year. + |
Rating | Undiscussed + |
Summary | Due to your time during the Blood War, you’ve been tainted, honed, and hardened by the horrors you’ve seen. + |
Title | Blood War Squaddie + |
Type | General + |