Difference between revisions of "Contagion, Greater (3.5e Spell)"
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! align="left" | '''[[SRD:Disease|Disease]]''' !!'''[[SRD:DC|DC]]''' !!'''Damage''' | ! align="left" | '''[[SRD:Disease|Disease]]''' !!'''[[SRD:DC|DC]]''' !!'''Damage''' | ||
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− | | align="left" | [[Bloodcryst (3.5e Other)|Bloodcryst]] ||17 || 1d3 [[SRD:Constitution|Con]] and 1d6 [[SRD:Dexterity|Dex]] damage<sup>1</sup> | + | | align="left" | [[Bloodcryst (3.5e Other)|Bloodcryst]] || 17 || 1d3 [[SRD:Constitution|Con]] and 1d6 [[SRD:Dexterity|Dex]] damage<sup>1</sup> |
|- | |- | ||
− | | align="left" | [[ | + | | align="left" | [[Caster's Headache (3.5e Disease)|Caster's Headache]] || 16 || Special<sup>2</sup> |
|- | |- | ||
− | | align="left" | [[Cicada Rabies (3.5e Disease)|Cicada Rabies]] ||12 ||Special<sup>3</sup> | + | | align="left" | [[Cicada Rabies (3.5e Disease)|Cicada Rabies]] || 12 || Special<sup>3</sup> |
|- | |- | ||
− | | align="left" | [[Common Flu (3.5e Disease)|Common Flu]] ||10 ||Special<sup>4</sup> | + | | align="left" | [[Common Flu (3.5e Disease)|Common Flu]] || 10 || Special<sup>4</sup> |
|- | |- | ||
− | | align="left" | [[Corpseblood Mold (3.5e Other)|Corpseblood Mold]] ||17 ||1d3 [[Int]], [[Wis]], and [[Cha]]<sup>5</sup> | + | | align="left" | [[Corpseblood Mold (3.5e Other)|Corpseblood Mold]] || 17 || 1d3 [[Int]], [[Wis]], and [[Cha]]<sup>5</sup> |
|- | |- | ||
− | | align="left" | [[Red Dust (3.5e Equipment)|Red Dust]] ||10 ||1 [[SRD:Constitution|Con]]<sup>6</sup> | + | | align="left" | [[Red Dust (3.5e Equipment)|Red Dust]] || 10 || 1 [[SRD:Constitution|Con]]<sup>6</sup> |
|- | |- | ||
− | | align="left" | [[Wavfloroid Infection (3.5e Disease)|Wavfloroid Infection]] ||16 ||Special<sup>7</sup> | + | | align="left" | [[Wavfloroid Infection (3.5e Disease)|Wavfloroid Infection]] || 16 || Special<sup>7</sup> |
|- | |- | ||
− | | align="left" | [[Wild Plague (3.5e Disease)|Wild Plague]] ||18 ||Special <sup>8</sup> | + | | align="left" | [[Wild Plague (3.5e Disease)|Wild Plague]] || 18 || Special <sup>8</sup> |
|} | |} | ||
− | <small>1 Once the creature has taken more than half of | + | <small>1 Once the creature has taken more than half of its Dex score in damage, it loses an additional -10 feet to its movement speed, and the damage becomes ability drain. |
− | 2 You gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level each day you fail your Fortitude save which are removed together with the disease. | + | 2 You gain 1 Permanent [[Spellstrained (3.5e Condition)|spellstrained]] level each day you fail your Fortitude save, which are removed together with the disease. |
3 [[Cicada Rabies (3.5e Disease)|Cicada Rabies]] causes a rather complicated form of insanity. | 3 [[Cicada Rabies (3.5e Disease)|Cicada Rabies]] causes a rather complicated form of insanity. | ||
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4 You become [[SRD:Sickened|sickened]] and stay that way as long as you are sick. | 4 You become [[SRD:Sickened|sickened]] and stay that way as long as you are sick. | ||
− | 5 Drain per day but an increase of +3 [[Con]] each time ability damage is applied. | + | 5 Drain per day but an increase of +3 [[Con]] each time ability damage is applied. In spite of the boost in constitution, [[Fortitude]] saves against the disease are not improved and instead take a -1 cumulative circumstance penalty against saves vs the disease. |
− | 6 Also gives -1 to all attack rolls, saves, and skill checks from the growing pain. | + | 6 Also gives -1 to all attack rolls, saves, and skill checks from the growing pain. The effect is cumulative. |
7 Causes a very insidious form of technological stagnation. | 7 Causes a very insidious form of technological stagnation. | ||
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[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
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+ | {{Navboxes}} |
Latest revision as of 20:21, 22 April 2014
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Necromancy [Evil] | |
Level: | Cleric 6, Sorcerer/Wizard 6, Druid 5, Infection 4, Paladette 6, Sylvan Occultist 5 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Living creature touched |
Duration: | Instantaneous |
Saving Throw: | Fortitude negates |
Spell Resistance: | Yes |
As contagion, but you may also choose from the diseases listed below:
Disease | DC | Damage |
---|---|---|
Bloodcryst | 17 | 1d3 Con and 1d6 Dex damage1 |
Caster's Headache | 16 | Special2 |
Cicada Rabies | 12 | Special3 |
Common Flu | 10 | Special4 |
Corpseblood Mold | 17 | 1d3 Int, Wis, and Cha5 |
Red Dust | 10 | 1 Con6 |
Wavfloroid Infection | 16 | Special7 |
Wild Plague | 18 | Special 8 |
1 Once the creature has taken more than half of its Dex score in damage, it loses an additional -10 feet to its movement speed, and the damage becomes ability drain.
2 You gain 1 Permanent spellstrained level each day you fail your Fortitude save, which are removed together with the disease.
3 Cicada Rabies causes a rather complicated form of insanity.
4 You become sickened and stay that way as long as you are sick.
5 Drain per day but an increase of +3 Con each time ability damage is applied. In spite of the boost in constitution, Fortitude saves against the disease are not improved and instead take a -1 cumulative circumstance penalty against saves vs the disease.
6 Also gives -1 to all attack rolls, saves, and skill checks from the growing pain. The effect is cumulative.
7 Causes a very insidious form of technological stagnation.
8 Anyone infected by wild plague makes a wild surge each time he cast a spell or uses a spell-like ability. See Wild Magic for more about wild surges.
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Foxwarriorv |
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Author | Foxwarrior + |
Component | V + and S + |
Descriptor | Evil + |
Identifier | 3.5e Spell + |
Level | Cleric 6 +, Sorcerer/Wizard 6 +, Druid 5 +, Infection 4 +, Paladette 6 + and Sylvan Occultist 5 + |
Range | Touch + |
Rated By | Wildmage + |
Rating | Rating Pending + |
School | Necromancy + |
Summary | Like contagion, but more spells to choose from. + |
Title | Contagion, Greater + |