Difference between revisions of "Devil's Pact (3.5e Spell)"

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''This is part of the [[Dying_is_Serious_(3.5e_Variant_Rule)|Dying is Serious]] article, which removes [[resurrection]]''
 
''This is part of the [[Dying_is_Serious_(3.5e_Variant_Rule)|Dying is Serious]] article, which removes [[resurrection]]''
 
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{{Spell
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{{3.5e Spell
 
|name=Devil's Pact
 
|name=Devil's Pact
|school=Conjuration (Calling)
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|school=Conjuration
|lvl= [[Cleric|Clr]] 4, [[SRD:Sorcerer/Wizard_Spell_List|Sor/Wiz]] 4
+
|subschool=Calling
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|lvl= Cleric 4, Sorcerer/Wizard 4
 
|comp=V, S, F
 
|comp=V, S, F
 
|casttime=10 minutes
 
|casttime=10 minutes
 +
|range=Touch
 
|dur=Instantaneous
 
|dur=Instantaneous
 
|tsea=t
 
|tsea=t
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|sr=No
 
|sr=No
 
|desc=Evil
 
|desc=Evil
}}
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}}<noinclude>{{#set:summary=You bargain with a powerful devil to bring a fallen companion back to life.}}</noinclude>
  
<noinclude>[[3e Summary::You touch the target and link them to the very essence of the Nine Hells, calling upon a powerful devil; offering them the subject's soul.]]</noinclude>
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You touch the target and link them to the very essence of the Nine Hells, calling upon a powerful devil; offering them the subject's soul. The target and the devil are then connected mentally for a "meeting", which is apparently an instantaneous process to anyone else watching. The devil summoned is dependent on the power of the subject and various other criteria; like race, class or alignment (but not limited to any one of these). The meeting is about making a deal between the two with the subject's soul as one half of the bargain.
The target and the devil are then connected mentally for a "meeting", which is apparently an instantaneous process to anyone else watching. The devil summoned is dependant on the power of the subject and various other criteria; like race, class or alignment (but not limited to any one of these). The meeting is about making a deal between the two with the subject's soul as one half of the bargain.
 
  
 
The subject can bargain for:
 
The subject can bargain for:
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[[Category:Spell]]
[[Category:Conjuration School]]
 
[[Category:Calling Subschool]]
 
[[Category:Evil Effect]]
 
[[Category:Cleric 4]]
 
[[Category:Sorcerer/Wizard 4]]
 
 
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Latest revision as of 00:55, 19 September 2012

Homebrew.png
Author: TK-Squared (talk)
Date Created: 21st Febuary 2009
Status: Complete
Editing: Clarity edits only please
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This is part of the Dying is Serious article, which removes resurrection


Devil's Pact
Conjuration (Calling) [Evil]
Level: Cleric 4, Sorcerer/Wizard 4
Components: V, S, F
Casting time: 10 minutes
Range: Touch
Target: One willing target touched.
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

You touch the target and link them to the very essence of the Nine Hells, calling upon a powerful devil; offering them the subject's soul. The target and the devil are then connected mentally for a "meeting", which is apparently an instantaneous process to anyone else watching. The devil summoned is dependent on the power of the subject and various other criteria; like race, class or alignment (but not limited to any one of these). The meeting is about making a deal between the two with the subject's soul as one half of the bargain.

The subject can bargain for:

  • A magic item worth up to 5,000 gold pieces value. This item is not created by the devil; but rather it is "acquired". The item can or cannot have a time limit on acquiring it or even the amount of time that the person holds it. This is determined during the negotiation stages.
  • The resurrection of a dead soul. This resurrection is as simple as taking the soul (forcibly if non-Evil) from it's current residence and placed into their intact dead body. The body must be suitable for living in. The raised being has 1 hit point when raised (which is nearly immediate). The raised creature loses a level or 2 points of Constitution if level 1.
  • A +5 Profane Bonus to any one skill.

The devil will attempt honour this deal to the word; although loopholes that can be exploited are fine. The devil is liable to collect the soul at any time, if no stipulation is given in the deal. The devil will own the soul of the subject and the devil's deal will be well thought-out and easily manipulatable if the subject is of a lesser intellect.

A person may only sell their soul once, the knowledge of a soul being sold is circulated to all devils powerful enough to trade for souls. Attempting to sell a soul again will summon up the same devil, which will allow for a chance for the deal to be renegotiate the deal. Renegotiating the deals for a different effect can cause people's souls to be taken back by the devil or a Reaper.

Focus: A bag of 30 silver coins.



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AuthorTK-Squared +
ComponentV +, S + and F +
DescriptorEvil +
Identifier3.5e Spell +
LevelCleric 4 + and Sorcerer/Wizard 4 +
RangeTouch +
RatingUndiscussed +
SchoolConjuration +
SubschoolCalling +
SummaryYou bargain with a powerful devil to bring a fallen companion back to life. +
TitleDevil's Pact +