Information for "Duelist (3.5e Class)"

Jump to: navigation, search

Basic information

Display titleDuelist (3.5e Class)
Default sort keyDuelist (3.5e Class)
Page length (in bytes)24,063
Page ID30079
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)

Edit history

Page creatorEiji-kun (talk | contribs)
Date of page creation13:41, 4 August 2011
Latest editorSurgo (talk | contribs)
Date of latest edit06:17, 28 August 2022
Total number of edits19
Total number of distinct authors10
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (20)

Templates used on this page:

Facts about "Duelist (3.5e Class)"
Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceHigh +
AuthorEiji-kun +
Base Attack Bonus ProgressionGood +
Class AbilityMartial Maneuvers +
Fortitude Save ProgressionPoor +
Identifier3.5e Class +
Length20 +
Minimum Level0 +
RatingUnrated +
Reflex Save ProgressionGood +
SkillBalance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Swim +, Tumble + and Use Rope +
Skill Points6 +
SummarySwashbucklers and dashing swordsman, they use finesse, martial maneuvers, and well timed parries and tricks to carry them to victory. +
TitleDuelist +
Will Save ProgressionGood +