Feral Child (3.5e Feat)

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Author: TK-Squared (talk)
Date Created: 10 June 2009
Status: Finished
Editing: Spelling and Grammar only, please.
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Feral Child [Archetype] Prerequisites: Any non-Lawful.Benefit: See below Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You gain two claw attacks. They deal damage for a claw attack of your size.
  • 3 HD: Your land speed improves by 10ft. You also gain a climb speed equal to your land speed.
  • 8 HD: You gain the ability to make rake attacks. Whenever in a grapple, you can rake with all your natural claw attacks.
  • 15 HD: You gain the Improved Grab ability whenever you deal damage with your claw attacks again an enemy of your size or smaller.


TK-Squared's Homebrew
TK-Squaredv
TKLogo.jpg Races The Ortal
Classes
Options Boxer, Feral Child, Human Bastard, Marksman, Tough Guy, Weapon Focus, Weapon Specialization
Things
Spells Call of the Reaper, Devil's Pact
Dying is Serious, Lavabox, MudBox, Talk, Website



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

Article BalanceHigh +
AuthorTK-Squared +
Identifier3.5e Feat +
PrerequisiteAny non-Lawful. +
RatingUndiscussed +
SummaryMaybe you were abandoned as a child by accident or maybe you have an ancient demon fox bound to your body that makes you shout stupid things and run around on all fours. Whatever it is, you're really quite feral. +
TitleFeral Child +
TypeArchetype +