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SRD:Continual Flame

Revision as of 08:10, 11 August 2009 by ClaytonQuintero (talk | contribs) (1 revision: SRD dump attempt 2)
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A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered and hidden but not smothered or quenched.

Light spells counter and dispel darkness spells of an equal or lower level.

Material Component: You sprinkle ruby dust (worth 50 gp) on the item that is to carry the flame.



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