Difference between revisions of "SRD:Minotaur"

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{{Creature Table
 
{{Creature Table
| creature=
+
|creature=
| style=
+
|style=
| size=Large | type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]]
+
|size=Large |type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]]
| hd=6d8+12  | hp=39  
+
|hd=6d8+12  |hp=39  
| init=+0
+
|init=+0
| speed=30 ft. (6 squares)
+
|speed=30 ft. (6 squares)
| ac=14 (–1 size, +5 natural) | touch=9  | flat=— (see text)  
+
|ac=14 (–1 size, +5 natural) |touch=9  |flat=— (see text)  
| bab=+6 | grapple=+14
+
|bab=+6 |grapple=+14
| at=[[SRD:Greataxe|Greataxe]] +9 melee (3d6+6/x3) or gore +9 melee (1d8+4)
+
|at=[[SRD:Greataxe|Greataxe]] +9 melee (3d6+6/x3) or gore +9 melee (1d8+4)
| full_at=[[SRD:Greataxe|Greataxe]] +9/+4 melee (3d6+6/x3) and gore +4 melee (1d8+2)
+
|full_at=[[SRD:Greataxe|Greataxe]] +9/+4 melee (3d6+6/x3) and gore +4 melee (1d8+2)
| space=10 ft. | reach=10 ft.
+
|space=10 ft. |reach=10 ft.
| sa=[[SRD:Powerful Charge|powerful charge]] 4d6+6
+
|sa=[[SRD:Powerful Charge|powerful charge]] 4d6+6
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., natural cunning, [[SRD:Scent|scent]]
+
|sq=[[SRD:Darkvision|Darkvision]] 60 ft., natural cunning, [[SRD:Scent|scent]]
| fort=+6 | ref=+5 | will=+5
+
|fort=+6 |ref=+5 |will=+5
| | str=19| dex=10| con=15| int=7| wis=10 | cha=8
+
||str=19|dex=10|con=15|int=7|wis=10 |cha=8
| skills=[[SRD:Intimidate Skill|Intimidate]] +2, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +2, [[SRD:Spot Skill|Spot]] +7
+
|skills=[[SRD:Intimidate Skill|Intimidate]] +2, [[SRD:Listen Skill|Listen]] +7, [[SRD:Search Skill|Search]] +2, [[SRD:Spot Skill|Spot]] +7
| feats=[[SRD:Great Fortitude|Great Fortitude]], [[SRD:Power Attack|Power Attack]], [[SRD:Track|Track]]
+
|feats=[[SRD:Great Fortitude|Great Fortitude]], [[SRD:Power Attack|Power Attack]], [[SRD:Track|Track]]
| env=Underground
+
|env=Underground
| org=Solitary, pair, or gang (3–4)
+
|org=Solitary, pair, or gang (3–4)
| cr=4
+
|cr=4
| treas=Standard
+
|treas=Standard
| align=Usually [[SRD:Chaotic Evil|chaotic Evil]]   
+
|align=Usually [[SRD:Chaotic Evil|chaotic Evil]]   
| adv=By [[SRD:Classes|character class]]
+
|adv=By [[SRD:Classes|character class]]
| la=+2
+
|la=+2
 
}}
 
}}
 
A minotaur stands more than 7 feet tall and weighs about 700 pounds.
 
A minotaur stands more than 7 feet tall and weighs about 700 pounds.

Revision as of 21:56, 5 December 2009

This material is published under the OGL

MINOTAUR

Template:Creature Table A minotaur stands more than 7 feet tall and weighs about 700 pounds.

Minotaurs speak Giant.

COMBAT

Minotaurs prefer melee combat, where their great strength serves them well.

Powerful Charge (Ex): A minotaur typically begins a battle by charging at an opponent, lowering its head to bring its mighty horns into play. In addition to the normal benefits and hazards of a charge, this allows the beast to make a single gore attack with a +9 attack bonus that deals 4d6+6 points of damage.

Natural Cunning (Ex): Although minotaurs are not especially intelligent, they possess innate cunning and logical ability. This gives them immunity to maze spells, prevents them from ever becoming lost, and enables them to track enemies. Further, they are never caught flat-footed.

Skills: Minotaurs have a +4 racial bonus on Search, Spot, and Listen checks.

MINOTAURS AS CHARACTERS

Minotaur characters possess the following racial traits.

SEE WIKIPEDIA ENTRY: Minotaur



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Facts about "Minotaur"
TitleMinotaur +