Difference between revisions of "SRD:Octopus"

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=OCTOPUS=
 
=OCTOPUS=
  
{{Creature Table
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{{3.5e Monster Classic
| creature=
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|creature=
| style=
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|style=
| size=Small | type=[[SRD:Animal Type|Animal]] ([[SRD:Aquatic Subtype|Aquatic]])
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|size=Small |type=Animal |subtypes=Aquatic
| hd=2d8  | hp=9  
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|hd=2d8  |hp=9  
| init=+3
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|init=+3
| speed=20 ft. (4 squares), swim 30 ft.
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|speed=20 ft. (4 squares), swim 30 ft.
| ac=16 (+1 size, +3 [[SRD:Dexterity|Dex]], +2 natural) | touch=14  | flat=13  
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|ac=16 (+1 size, +3 [[SRD:Dexterity|Dex]], +2 natural) |touch=14  |flat=13  
| bab=+1 | grapple=+2
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|bab=+1 |grapple=+2
| at=Arms +5 melee (0)
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|at=Arms +5 melee (0)
| full_at=Arms +5 melee (0) and bite +0 melee (1d3)
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|full_at=Arms +5 melee (0) and bite +0 melee (1d3)
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=[[SRD:Improved Grab|Improved grab]]
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|sa=[[SRD:Improved Grab|Improved grab]]
| sq=Ink cloud, jet, [[SRD:Low-Light Vision|low-light vision]]
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|sq=Ink cloud, jet, [[SRD:Low-Light Vision|low-light vision]]
| fort=+3 | ref=+6 | will=+1
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|fort=+3 |ref=+6 |will=+1
| | str=12| dex=17| con=11| int=2| wis=12 | cha=3
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||str=12|dex=17|con=11|int=2|wis=12 |cha=3
| skills=[[SRD:Escape Artist Skill|Escape Artist]] +13, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +5, [[SRD:Swim Skill|Swim]] +9
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|skills=[[SRD:Escape Artist Skill|Escape Artist]] +13, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +5, [[SRD:Swim Skill|Swim]] +9
| feats=[[SRD:Weapon Finesse|Weapon Finesse]]
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|feats=[[SRD:Weapon Finesse|Weapon Finesse]]
| env=Warm aquatic
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|env=Warm aquatic
| org=Solitary
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|org=Solitary
| align=[[SRD:Neutral|Always neutral]]
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|align=[[SRD:Neutral|Always neutral]]
| cr=1
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|cr=1
| adv=3–6 [[SRD:Hit Dice|HD]] (Medium)
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|adv=3–6 [[SRD:Hit Dice|HD]] (Medium)
| la=—
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|la=—
 
}}
 
}}
 
These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.
 
These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.
  
===COMBAT===
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===Combat===
  
 
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and automatically deals bite damage.
 
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and automatically deals bite damage.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' An octopus can change colors, giving it a +4 racial bonus on [[SRD:Hide Skill|Hide]] checks. An octopus also can squeeze and contort its body, giving it a +10 racial bonus on [[SRD:Escape Artist Skill|Escape Artist]] checks. An octopus has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' An octopus can change colors, giving it a +4 racial bonus on [[SRD:Hide Skill|Hide]] checks. An octopus also can squeeze and contort its body, giving it a +10 racial bonus on [[SRD:Escape Artist Skill|Escape Artist]] checks. An octopus has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Octopus Octopus]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Octopus Octopus]
  
{{SRD Creature Footer}}
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[[Category:Animal Type|{{BASEPAGENAME}}]]
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----
[[Category:Nonaligned|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:Aquatic Subtype|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:CR1|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Small Size|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Warm Climate|{{BASEPAGENAME}}]]
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[[Category:Monster]]
[[Category:Aquatic Terrain|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 09:31, 7 March 2011

This material is published under the OGL

OCTOPUS[edit]

Size/Type: Small Animal (Aquatic)
Hit Dice: 2d8 (9 hp)
Initiative: +3
Speed: 20 ft. (4 squares), swim 30 ft.
Armor Class: 16 (+1 size, +3 Dex, +2 natural), touch 14, flat-footed 13
Base Attack/Grapple: +1/+2
Attack: Arms +5 melee (0)
Full Attack: Arms +5 melee (0) and bite +0 melee (1d3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Ink cloud, jet, low-light vision
Saves: Fort +3, Ref +6, Will +1
Abilities: Str 12, Dex 17, Con 11, Int 2, Wis 12, Cha 3
Skills: Escape Artist +13, Hide +11, Listen +2, Spot +5, Swim +9
Feats: Weapon Finesse
Environment: Warm aquatic
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 3–6 HD (Medium)
Level Adjustment:

These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.

Combat[edit]

Improved Grab (Ex): To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.

Ink Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once per minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. All vision within the cloud is obscured.

Jet (Ex): An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.

Skills: An octopus can change colors, giving it a +4 racial bonus on Hide checks. An octopus also can squeeze and contort its body, giving it a +10 racial bonus on Escape Artist checks. An octopus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

See Wikipedia Entry: Octopus



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