Difference between revisions of "SRD:Tiny Viper"

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=SNAKE, TINY VIPER=
 
=SNAKE, TINY VIPER=
  
{{Creature Table
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{{3.5e Monster Classic
| style=
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|style=
| creature=Snake, Tiny Viper  
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|monster=Snake, Tiny Viper  
| size=Tiny | type=[[SRD:Animal Type|Animal]]|  
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|size=Tiny |type=Animal|
| hd=1/4 d8  | hp=1   
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|hd=1/4 d8  |hp=1   
| init=<s>+3</s> <span class="errata">+7</span>
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|init=<s>+3</s> <span class="errata">+7</span>
| speed=15 ft. (3 squares), climb 15 ft., swim 15 ft.  
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|speed=15 ft. (3 squares), climb 15 ft., swim 15 ft.  
| ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural)  | touch=15 | flat=14  
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|ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural)  |touch=15 |flat=14  
| bab=+0 | grapple=–11  
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|bab=+0 |grapple=–11  
| at=Bite +5 melee (1 plus [[SRD:Poison|poison]])  
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|at=Bite +5 melee (1 plus [[SRD:Poison|poison]])  
| full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]])  
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|full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]])  
| space=2-1/2 ft. | reach=0 ft.  
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|space=2-1/2 ft. |reach=0 ft.  
| sa=[[SRD:Poison|Poison]]  
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|sa=[[SRD:Poison|Poison]]  
| sq=[[SRD:Scent|Scent]]  
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|sq=[[SRD:Scent|Scent]]  
| fort=+2 | ref=+5 | will=+1  
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|fort=+2 |ref=+5 |will=+1  
| str=4 | dex=17 | con=11 | int=1 | wis=12 | cha=2
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|str=4 |dex=17 |con=11 |int=1 |wis=12 |cha=2
| skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5  
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|skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5  
| feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
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|feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup>
| env=Temperate marshes  
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|env=Temperate marshes  
| org=Solitary  
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|org=Solitary  
| align=Always Neutral
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|align=Always Neutral
| cr=1/3  
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|cr=1/3  
 
}}
 
}}
 
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
 
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Snakes have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], and [[SRD:Spot Skill|Spot]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. A snake can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened. Snakes use either their [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks, whichever is higher. A snake has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Snakes have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], and [[SRD:Spot Skill|Spot]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. A snake can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened. Snakes use either their [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks, whichever is higher. A snake has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
  
===COMBAT===
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===Combat===
  
 
Viper snakes rely on their venomous bite to kill prey and defend themselves.
 
Viper snakes rely on their venomous bite to kill prey and defend themselves.
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[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based.
 
[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based.
  
{| class="zebra d20"
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{|class="zebra d20"
 
|-
 
|-
 
!Size!!Fort [[SRD:DC|DC]]
 
!Size!!Fort [[SRD:DC|DC]]
 
|-
 
|-
| Tiny|| 10
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|Tiny||10
 
|}
 
|}
  
'''SEE WIKIPEDIA ENTRY:''' [http://en.wikipedia.org/wiki/Snake Snake]
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'''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Snake Snake]
  
{{SRD Creature Footer}}
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[[Category:Animal Type|{{BASEPAGENAME}}]]
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----
[[Category:Nonaligned|{{BASEPAGENAME}}]]
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{{SRD Creature Breadcrumb}}
[[Category:CR1/3|{{BASEPAGENAME}}]]
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{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
[[Category:Marsh Terrain|{{BASEPAGENAME}}]]
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[[Category:SRD]]
[[Category:Temperate Climate|{{BASEPAGENAME}}]]
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[[Category:OGL]]
[[Category:Tiny Size|{{BASEPAGENAME}}]]
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[[Category:Monster]]  
[[Category:LA-|{{BASEPAGENAME}}]]
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]]

Latest revision as of 18:09, 3 March 2014

This material is published under the OGL

SNAKE, TINY VIPER[edit]

Snake, Tiny Viper
Size/Type: Tiny Animal
Hit Dice: 1/4 d8 (1 hp)
Initiative: +3 +7
Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Base Attack/Grapple: +0/–11
Attack: Bite +5 melee (1 plus poison)
Full Attack: Bite +5 melee (1 plus poison)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: Poison
Special Qualities: Scent
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2
Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
Feats: Improved Initiative, Weapon FinesseB
Environment: Temperate marshes
Organization: Solitary
Challenge Rating: 1/3
Treasure: None
Alignment: Always Neutral
Advancement:
Level Adjustment:

These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.

Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

Combat[edit]

Viper snakes rely on their venomous bite to kill prey and defend themselves.

Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Constitution-based.

Size Fort DC
Tiny 10

See Wikipedia Entry: Snake



Back to Main PageSystem Reference DocumentCreatures

]]

Facts about "Tiny Viper"
AlignmentAlways Neutral +
Challenge Rating1/3 +
EnvironmentTemperate marshes +
Level Adjustment+
SizeTiny +
TitleTiny Viper +
TypeAnimal +