Difference between revisions of "SRD:Tiny Viper"
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=SNAKE, TINY VIPER= | =SNAKE, TINY VIPER= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | style= | + | |style= |
− | | | + | |monster=Snake, Tiny Viper |
− | | size=Tiny | type= | + | |size=Tiny |type=Animal| |
− | | hd=1/4 d8 | hp=1 | + | |hd=1/4 d8 |hp=1 |
− | | init=<s>+3</s> <span class="errata">+7</span> | + | |init=<s>+3</s> <span class="errata">+7</span> |
− | | speed=15 ft. (3 squares), climb 15 ft., swim 15 ft. | + | |speed=15 ft. (3 squares), climb 15 ft., swim 15 ft. |
− | | ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural) | touch=15 | flat=14 | + | |ac=17 (+2 size, +3 [[SRD:Dexterity|Dex]], +2 natural) |touch=15 |flat=14 |
− | | bab=+0 | grapple=–11 | + | |bab=+0 |grapple=–11 |
− | | at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) | + | |at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) |
− | | full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) | + | |full_at=Bite +5 melee (1 plus [[SRD:Poison|poison]]) |
− | | space=2-1/2 ft. | reach=0 ft. | + | |space=2-1/2 ft. |reach=0 ft. |
− | | sa=[[SRD:Poison|Poison]] | + | |sa=[[SRD:Poison|Poison]] |
− | | sq=[[SRD:Scent|Scent]] | + | |sq=[[SRD:Scent|Scent]] |
− | | fort=+2 | ref=+5 | will=+1 | + | |fort=+2 |ref=+5 |will=+1 |
− | | str=4 | dex=17 | con=11 | int=1 | wis=12 | cha=2 | + | |str=4 |dex=17 |con=11 |int=1 |wis=12 |cha=2 |
− | | skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5 | + | |skills=[[SRD:Balance Skill|Balance]] +11, [[SRD:Climb Skill|Climb]] +11, [[SRD:Hide Skill|Hide]] +15, [[SRD:Listen Skill|Listen]] +6, [[SRD:Spot Skill|Spot]] +6, [[SRD:Swim Skill|Swim]] +5 |
− | | feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup> | + | |feats=<span class="errata">[[SRD:Improved Initiative|Improved Initiative]]</span>, [[SRD:Weapon Finesse|Weapon Finesse]]<sup class="errata">B</sup> |
− | | env=Temperate marshes | + | |env=Temperate marshes |
− | | org=Solitary | + | |org=Solitary |
− | | align=Always Neutral | + | |align=Always Neutral |
− | | cr=1/3 | + | |cr=1/3 |
}} | }} | ||
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat. | These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat. | ||
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Snakes have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], and [[SRD:Spot Skill|Spot]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. A snake can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened. Snakes use either their [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks, whichever is higher. A snake has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' Snakes have a +4 racial bonus on [[SRD:Hide Skill|Hide]], [[SRD:Listen Skill|Listen]], and [[SRD:Spot Skill|Spot]] checks and a +8 racial bonus on [[SRD:Balance Skill|Balance]] and [[SRD:Climb Skill|Climb]] checks. A snake can always choose to take 10 on a [[SRD:Climb Skill|Climb]] check, even if rushed or threatened. Snakes use either their [[SRD:Strength|Strength]] modifier or [[SRD:Dexterity|Dexterity]] modifier for [[SRD:Climb Skill|Climb]] checks, whichever is higher. A snake has a +8 racial bonus on any [[SRD:Swim Skill|Swim]] check to perform some special action or avoid a hazard. It can always choose to take 10 on a [[SRD:Swim Skill|Swim]] check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. | ||
− | === | + | ===Combat=== |
Viper snakes rely on their venomous bite to kill prey and defend themselves. | Viper snakes rely on their venomous bite to kill prey and defend themselves. | ||
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[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. | [[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 [[SRD:Constitution|Con]]. The save [[SRD:DC|DC]] varies by the snake’s size, as shown on the table below. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]-based. | ||
− | {| class="zebra d20" | + | {|class="zebra d20" |
|- | |- | ||
!Size!!Fort [[SRD:DC|DC]] | !Size!!Fort [[SRD:DC|DC]] | ||
|- | |- | ||
− | | Tiny|| 10 | + | |Tiny||10 |
|} | |} | ||
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Snake Snake] |
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | [[Category: | + | [[Category:OGL]] |
− | [[Category: | + | [[Category:Monster]] |
− | + | ||
+ | ]] |
Latest revision as of 18:09, 3 March 2014
This material is published under the OGL |
SNAKE, TINY VIPER[edit]
Snake, Tiny Viper | |
---|---|
Size/Type: | Tiny Animal |
Hit Dice: | 1/4 d8 (1 hp) |
Initiative: | |
Speed: | 15 ft. (3 squares), climb 15 ft., swim 15 ft. |
Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: | +0/–11 |
Attack: | Bite +5 melee (1 plus poison) |
Full Attack: | Bite +5 melee (1 plus poison) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | Poison |
Special Qualities: | Scent |
Saves: | Fort +2, Ref +5, Will +1 |
Abilities: | Str 4, Dex 17, Con 11, Int 1, Wis 12, Cha 2 |
Skills: | Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5 |
Feats: | Improved Initiative, Weapon FinesseB |
Environment: | Temperate marshes |
Organization: | Solitary |
Challenge Rating: | 1/3 |
Treasure: | None |
Alignment: | Always Neutral |
Advancement: | — |
Level Adjustment: | — |
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat.
Skills: Snakes have a +4 racial bonus on Hide, Listen, and Spot checks and a +8 racial bonus on Balance and Climb checks. A snake can always choose to take 10 on a Climb check, even if rushed or threatened. Snakes use either their Strength modifier or Dexterity modifier for Climb checks, whichever is higher. A snake has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.
Combat[edit]
Viper snakes rely on their venomous bite to kill prey and defend themselves.
Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Constitution-based.
Size | Fort DC |
---|---|
Tiny | 10 |
See Wikipedia Entry: Snake
Back to Main Page → System Reference Document → Creatures
]]
Alignment | Always Neutral + |
Challenge Rating | 1/3 + |
Environment | Temperate marshes + |
Level Adjustment | — + |
Size | Tiny + |
Title | Tiny Viper + |
Type | Animal + |