Difference between revisions of "Scizor (3.5e Monster)"
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{{3.5e Monster Classic | {{3.5e Monster Classic | ||
|monster=Scizor | |monster=Scizor | ||
− | |size=Medium |type=Magical Beast |subtypes=Bug, Metal | + | |size=Medium |type=Magical Beast |subtypes=Bug, Metal, Pokémon |
|hd=7d10+21 |hp=59 | |hd=7d10+21 |hp=59 | ||
|init=+7 (+3 Dex, +4 Improved Initiative) | |init=+7 (+3 Dex, +4 Improved Initiative) | ||
|speed=30 ft., fly 20 ft. (clumsy) | |speed=30 ft., fly 20 ft. (clumsy) | ||
|ac=23 (+3 Dex, +10 natural) |touch=13 |flat=20 | |ac=23 (+3 Dex, +10 natural) |touch=13 |flat=20 | ||
− | |bab=+7 |grapple=+ | + | |bab=+7 |grapple=+12 |
− | |at=Pincer +14 melee ( | + | |at=Pincer +14 melee (3d6+10, 17-20/x5) |
|full_at=2 Pincers +14 melee (2d6+7, 17-20/x5) | |full_at=2 Pincers +14 melee (2d6+7, 17-20/x5) | ||
|space=5 ft. |reach=5 ft. | |space=5 ft. |reach=5 ft. | ||
− | |sa=[[#Augmented Critical|Augmented Critical]], [[#Sharpness|Sharpness]], [[#Spell-like Abilities|Spell-like Abilities]] | + | |sa=[[#Augmented Critical|Augmented Critical]], [[#Sharpness|Sharpness]], [[#Spell-like Abilities|Spell-like Abilities]], [[#Fury Swipes|Fury Swipes]], [[#Bullet Punch|Bullet Punch]] |
− | |sq=[[#False Swipe|False Swipe]], [[#Fire Hazard|Fire Hazard]], [[#Psion Hunter|Psion Hunter]] | + | |sq=[[#False Swipe|False Swipe]], [[#Fire Hazard|Fire Hazard]], [[#Psion Hunter|Psion Hunter]], Bug Pokemon Traits, Steel Pokemon Traits, [[#Technician|Technician]] |
|fort=+8 |ref=+8 |will=+2 | |fort=+8 |ref=+8 |will=+2 | ||
|str=19 |dex=16 |con=17 |int=8 |wis=11 |cha=8 | |str=19 |dex=16 |con=17 |int=8 |wis=11 |cha=8 | ||
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=== Combat === | === Combat === | ||
− | '''{{Anchor|Augmented Critical}}:''' Scizor will murderise you with its claws, they're that sharp. Their critical threat range is 17-20 and their critical multiplier is x5. Try not to get critted by them. Ever. | + | '''{{Anchor|Augmented Critical}}:''' Scizor will murderise you with its claws, they're that sharp. Their critical threat range is 17-20 and their critical multiplier is x5. Try not to get critted by them. Ever. Any time it uses False Swipe or Fury Swipes in a Contest, any success is upgraded to an astounding success. |
− | '''{{Anchor| | + | '''{{Anchor|Fury Swipes}} ([[Ex]]):''' With a Full Round Action, Scizor can make multiple attacks: it makes a Full Attack as though its pincers were a pair of dual-wielded manufactured weapons. This is a [Bug] effect. The sample Scizor would attack at +14/+14/+9/+9. In a Contest, when Scizor uses this it makes two rolls and picks the higher one. |
− | '''{{Anchor|False Swipe}} ([[Ex]]):''' Scizor can, if it feels like it, pull back all strength at the last moment, leaving a foe on precisely 1 HP, 0 HP or -1 and stable. Often, it will do this to a lone attacker, unless they meet again, or it will do this to one member of a group in an attempt to make the others stop. | + | '''{{Anchor|Sharpness}} ([[Su]]):''' Scizor's claws are ultra-sharp. As such, they have an Enhancement Bonus to Attack and Damage rolls equal to 1/3 of their Hit Dice, round up - and likewise are able to hit Incorporeal (with a 50% Miss Chance) and penetrate DR /magic. The sample Scizor has a +3 bonus. Its pincers are [Steel] effects. |
+ | |||
+ | '''{{Anchor|False Swipe}} ([[Ex]]):''' Scizor can, if it feels like it, pull back all strength at the last moment, leaving a foe on precisely 1 HP, 0 HP or -1 and stable. Often, it will do this to a lone attacker, unless they meet again, or it will do this to one member of a group in an attempt to make the others stop. This is a [Normal] effect. | ||
+ | |||
+ | '''{{Anchor|Bullet Punch}} ([[Ex]]):''' With a Swift Action, Scizor can make a single Slam Attack. Treat this as a Pincer, however it only has a 20/x3 Critical Value. It does, however, ignore all Damage Reduction, and benefits from Technician. The sample Scizor would attack at +14 and deals 3d6+10 damage. This is a [Stee] effect. In a Contest, Scizor can elect to automatically go first and use Bullet Punch. | ||
'''{{Anchor|Fire Hazard}} ([[Ex]]):''' Scizor's body is perfect for melting and bursting into flame. Scizor takes a -10 on saving throws against Fire effects. If an effect doesn't allow a saving throw, Scizor simply takes double damage and is sad. | '''{{Anchor|Fire Hazard}} ([[Ex]]):''' Scizor's body is perfect for melting and bursting into flame. Scizor takes a -10 on saving throws against Fire effects. If an effect doesn't allow a saving throw, Scizor simply takes double damage and is sad. | ||
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'''{{Anchor|Psion Hunter}} ([[Su]]):''' Scizor is really good at killing psions. They taste good (if you're a bug) and aren't too skilled at affecting metal and getting at the strange brains behind them. As such, Scizor gains a 25% miss chance against Psionics or [[SRD:Mind-Affecting Effect|Mind-Affecting effects]]. Additionally, its weapons count as being psychic-bane, gaining +2 to hit and dealing an extra 2d6+2 damage if it successfully hits a [[SRD:Psionic Subtype|Psionic]] creature. | '''{{Anchor|Psion Hunter}} ([[Su]]):''' Scizor is really good at killing psions. They taste good (if you're a bug) and aren't too skilled at affecting metal and getting at the strange brains behind them. As such, Scizor gains a 25% miss chance against Psionics or [[SRD:Mind-Affecting Effect|Mind-Affecting effects]]. Additionally, its weapons count as being psychic-bane, gaining +2 to hit and dealing an extra 2d6+2 damage if it successfully hits a [[SRD:Psionic Subtype|Psionic]] creature. | ||
− | '''{{Anchor|Spell-like Abilities}} ([[Sp]]):''' At will: ''[[SRD:Cat's Grace|cat's grace]]'', ''[[SRD:Summon Swarm|summon swarm]]'' (spiders, locusts or bees only); 1/minute: ''[[SRD:Mirror Image|mirror image]]'', ''[[SRD:Summon Swarm|summon swarm]]'' (hellwasps only); 1/day: ''[[SRD:Haste|haste]]'', ''[[SRD:Creeping Doom|creeping doom]]'', ''[[SRD:Iron Body|iron body]]''. Caster level is equal to its Hit Dice, and the save DC is Dexterity-based. | + | '''{{Anchor|Technician}} ([[Ex]]):''' Scizor is a technical master: when making Trip, Disarm or Grapple attempts, it adds its Dex Bonus as a Bonus to the roll, and when making a Natural Weapon attack that is not part of a Full Attack, deals extra damage equal to 1d6 plus its Wisdom Bonus. In Contests, if it uses a move that has no bonus to the roll (such as innate to the move description, or by using an effective move type for the Contest), it has a +2 Racial Bonus. |
+ | |||
+ | '''{{Anchor|Spell-like Abilities}} ([[Sp]]):''' At will: ''[[SRD:Cat's Grace|cat's grace]]'', ''[[SRD:Summon Swarm|summon swarm]]'' (spiders, locusts or bees only); 1/minute: ''[[SRD:Mirror Image|mirror image]]'', ''[[SRD:Summon Swarm|summon swarm]]'' (hellwasps only); 1/day: ''[[SRD:Haste|haste]]'', ''[[SRD:Creeping Doom|creeping doom]]'', ''[[SRD:Iron Body|iron body]]''. Caster level is equal to its Hit Dice, and the save DC is Dexterity-based. Cat's Grace, Mirror Image and Haste are [Psychic] effects, Iron Body is a [Steel] effect and Summon Swarm and Creeping Doom are [Bug] effects. | ||
:The sample Scizor has a save DC of 13 + spell level for its spell-like abilities, and a caster level of 7. | :The sample Scizor has a save DC of 13 + spell level for its spell-like abilities, and a caster level of 7. | ||
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[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
− | [[Category: | + | [[Category:Pokemon]] |
[[Category:Pokemon d20]] | [[Category:Pokemon d20]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 16:16, 11 December 2015
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Scizor | |
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Size/Type: | Medium Magical Beast (Bug, Metal, Pokémon) |
Hit Dice: | 7d10+21 (59 hp) |
Initiative: | +7 (+3 Dex, +4 Improved Initiative) |
Speed: | 30 ft., fly 20 ft. (clumsy) |
Armor Class: | 23 (+3 Dex, +10 natural), touch 13, flat-footed 20 |
Base Attack/Grapple: | +7/+12 |
Attack: | Pincer +14 melee (3d6+10, 17-20/x5) |
Full Attack: | 2 Pincers +14 melee (2d6+7, 17-20/x5) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Augmented Critical, Sharpness, Spell-like Abilities, Fury Swipes, Bullet Punch |
Special Qualities: | False Swipe, Fire Hazard, Psion Hunter, Bug Pokemon Traits, Steel Pokemon Traits, Technician |
Saves: | Fort +8, Ref +8, Will +2 |
Abilities: | Str 19, Dex 16, Con 17, Int 8, Wis 11, Cha 8 |
Skills: | Hide +16 (+20 in grassy areas) |
Feats: | Improved Initiative, Power Attack, Improved Natural Attack (Pincer) |
Environment: | Grassy areas |
Organization: | Solitary |
Challenge Rating: | 7 |
Treasure: | Standard + Protector/Metal Coat |
Alignment: | Usually Neutral |
Advancement: | 8-10 HD (Medium), 11-14 HD (Large) |
Level Adjustment: | — |
Combat[edit]
Augmented Critical: Scizor will murderise you with its claws, they're that sharp. Their critical threat range is 17-20 and their critical multiplier is x5. Try not to get critted by them. Ever. Any time it uses False Swipe or Fury Swipes in a Contest, any success is upgraded to an astounding success.
Fury Swipes (Ex): With a Full Round Action, Scizor can make multiple attacks: it makes a Full Attack as though its pincers were a pair of dual-wielded manufactured weapons. This is a [Bug] effect. The sample Scizor would attack at +14/+14/+9/+9. In a Contest, when Scizor uses this it makes two rolls and picks the higher one.
Sharpness (Su): Scizor's claws are ultra-sharp. As such, they have an Enhancement Bonus to Attack and Damage rolls equal to 1/3 of their Hit Dice, round up - and likewise are able to hit Incorporeal (with a 50% Miss Chance) and penetrate DR /magic. The sample Scizor has a +3 bonus. Its pincers are [Steel] effects.
False Swipe (Ex): Scizor can, if it feels like it, pull back all strength at the last moment, leaving a foe on precisely 1 HP, 0 HP or -1 and stable. Often, it will do this to a lone attacker, unless they meet again, or it will do this to one member of a group in an attempt to make the others stop. This is a [Normal] effect.
Bullet Punch (Ex): With a Swift Action, Scizor can make a single Slam Attack. Treat this as a Pincer, however it only has a 20/x3 Critical Value. It does, however, ignore all Damage Reduction, and benefits from Technician. The sample Scizor would attack at +14 and deals 3d6+10 damage. This is a [Stee] effect. In a Contest, Scizor can elect to automatically go first and use Bullet Punch.
Fire Hazard (Ex): Scizor's body is perfect for melting and bursting into flame. Scizor takes a -10 on saving throws against Fire effects. If an effect doesn't allow a saving throw, Scizor simply takes double damage and is sad.
Psion Hunter (Su): Scizor is really good at killing psions. They taste good (if you're a bug) and aren't too skilled at affecting metal and getting at the strange brains behind them. As such, Scizor gains a 25% miss chance against Psionics or Mind-Affecting effects. Additionally, its weapons count as being psychic-bane, gaining +2 to hit and dealing an extra 2d6+2 damage if it successfully hits a Psionic creature.
Technician (Ex): Scizor is a technical master: when making Trip, Disarm or Grapple attempts, it adds its Dex Bonus as a Bonus to the roll, and when making a Natural Weapon attack that is not part of a Full Attack, deals extra damage equal to 1d6 plus its Wisdom Bonus. In Contests, if it uses a move that has no bonus to the roll (such as innate to the move description, or by using an effective move type for the Contest), it has a +2 Racial Bonus.
Spell-like Abilities (Sp): At will: cat's grace, summon swarm (spiders, locusts or bees only); 1/minute: mirror image, summon swarm (hellwasps only); 1/day: haste, creeping doom, iron body. Caster level is equal to its Hit Dice, and the save DC is Dexterity-based. Cat's Grace, Mirror Image and Haste are [Psychic] effects, Iron Body is a [Steel] effect and Summon Swarm and Creeping Doom are [Bug] effects.
- The sample Scizor has a save DC of 13 + spell level for its spell-like abilities, and a caster level of 7.
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