Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Waste (3.5e Cleric Domain) + (A domain about bringing heat and desolation and turning arable land into wasteland.)
- Grave (3.5e Cleric Domain) + (A domain about the grave and creatures that come out of them.)
- Poison (3.5e Cleric Domain) + (A domain associated with poison, venom and toxins.)
- Celebration (3.5e Cleric Domain) + (A domain for all festivities in general.)
- Dog (3.5e Cleric Domain) + (A domain for cleric of Dog.)
- Sanguine (3.5e Cleric Domain) + (A domain for cleric that worship evil blood-entities, such as Gods of blood, demon lords and vampires.)
- Dragonslayer (3.5e Cleric Domain) + (A domain for clerics specialized in dragon-killing.)
- Wyrm (3.5e Cleric Domain) + (A domain for dragon-worshipping clerics, granting them the power of dragons and appease them.)
- Genocide (3.5e Cleric Domain) + (A domain for people who need to eliminate a race quickly and efficiently.)
- Fright (3.5e Cleric Domain) + (A domain for scary spooky clerics.)
- Vengeance (3.5e Cleric Domain) + (A domain for taking revenge.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)