Difference between revisions of "Talk:Parry (3.5e Feat)"

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(Wording)
(Scope: new section)
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::Derp.  Fixed. -- [[User:Eiji-kun|Eiji-kun]] 15:34, 29 August 2012 (UTC)
 
::Derp.  Fixed. -- [[User:Eiji-kun|Eiji-kun]] 15:34, 29 August 2012 (UTC)
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== Scope ==
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Can you parry ranged attacks? Can you parry a giant's boulder? Can you parry while unarmed/unshielded? Can you parry with hands full, like with a bow? Can you parry a ray? I like the thought of the feat, but I feel it should be something more specific, like just +2 AC against all melee attacks while holding a weapon.--[[User:Quey|Quey]] 05:25, 30 August 2012 (UTC)

Revision as of 05:25, 30 August 2012

Author Insight Corner

Besides being how Dodge should be (applies to all, and a little more for effort), I figured that the ones who need dodge the most aren't the ones with the Dex to take it. Plus, the idea of parrying is cool, thus, here it is. -- Eiji-kun 10:19, 29 August 2012 (UTC)

Wording

You gain a +1 Competence Bonus -- to what? Surgo 14:10, 29 August 2012 (UTC)

Probably armor class. --Aarnott 14:43, 29 August 2012 (UTC)
Derp. Fixed. -- Eiji-kun 15:34, 29 August 2012 (UTC)

Scope

Can you parry ranged attacks? Can you parry a giant's boulder? Can you parry while unarmed/unshielded? Can you parry with hands full, like with a bow? Can you parry a ray? I like the thought of the feat, but I feel it should be something more specific, like just +2 AC against all melee attacks while holding a weapon.--Quey 05:25, 30 August 2012 (UTC)