Clash of Wills (3.5e Maneuver)

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Author: ThunderGod Cid (talk)
Date Created: July 19, 2011
Status: Complete
Editing: Clarity edits only please
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Clash of Wills
Iron Heart (Rush)
Level: 5
Prerequisite: Two Iron Heart maneuvers
Initiation Action: 1 move action
Range: Personal
Target: You
Duration: Instantaneous

The quickest way to get anywhere is to go in a straight line, even if you have to plow a few people to get there.

Designate a point within your base speed. When you use this rush, you move to that point in a straight line (ignoring any square grids while moving). Any opponent who crosses paths with you while you are moving in this fashion has two choices: they may either move out of the way by taking a 5-foot step or make a melee attack against you, with a +2 bonus as if you are charging. If they choose to move, they are safe from your onslaught but cannot make attacks of opportunity for your movement. If they choose to attack, however, you may make a single melee attack against them with a +2 bonus to attack rolls and increased damage (if applicable) as if you are charging.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesIron Heart

AuthorThunderGod Cid +
DisciplineIron Heart +
Identifier3.5e Maneuver +
Level5 +
RatingUnrated +
SummaryMow through people, forcing them to either move or exchange attacks with you. +
TitleClash of Wills +
TypeRush +