Crescendo (3.5e Monster)

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Revision as of 22:40, 27 March 2011 by Franken Kesey (talk | contribs)
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Author: Franken Kesey (talk)
Date Created: 10/10/10
Status: Fin
Editing: Clarity edits only please
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Small Medium Large
Size/Type: Small Construct (Bot) Medium Construct (Bot) Large Construct (Bot)
Hit Dice: 2d10+10 (21 hp) 3d10+20 (37 hp) 4d10+30 (52 hp)
Initiative: +6 +5 +4
Speed: 40' hover (Good) 30' hover (Average) 30' hover (Average)
Armor Class: 17 (10base, +6 Dex, +1Size), touch 17, flat-footed 11 15 (10base, +5 Dex, +0 size), touch 15, flat-footed 10 13 (10base, +4 Dex, -1 size), touch 13, flat-footed 9
Base Attack/Grapple: +1/+? +2/+? +3/+?
Attack: laser +10 ranged (2d6) negates Damage Reduction laser +10 ranged (3d6) negates Damage Reduction laser +10 ranged (3d8) negates Damage Reduction
Full Attack:
Space/Reach: 5 ft./5 ft. 5 ft./10 ft. 10 ft./10 ft.
Special Attacks: claw +10 melee (2d4) claw +10 melee (2d6) claw +10 melee (3d6)
Special Qualities: Bot features, Bot traits, Construct traits, Surveillance Systems Bot features, Bot traits, Construct traits, Surveillance Systems Bot features, Bot traits, Construct traits, Surveillance Systems
Saves: Fort —, Ref +6, Will -5 Fort —, Ref +5, Will -5 Fort —, Ref +4, Will -5
Abilities: Str 16, Dex 22, Con —, Int —, Wis 5, Cha 5 Str 18, Dex 20, Con —, Int —, Wis 5, Cha 5 Str 20, Dex 18, Con –, Int —, Wis 5, Cha 5
Skills:
Feats:
Environment: Any Any Any
Organization: solitary or pair solitary solitary
Challenge Rating: 2 3 4
Treasure: None None None
Alignment: Always neutral Always neutral Always neutral
Advancement:
Level Adjustment: +0 +0 +0


Crescendo.jpg

General Features

Bot Features:

  • Manual Mode: When in manual mode, a bot has no mental scores of its own, but takes the scores of its engineer, as well as initiative, and skills. To operate a bot, you must have a command counsel that can communicate with the bot, and must succeed a DC 15 knowledge xeno-technology, check to start the system as a move action. Once active, it remains active until you disconnect.
    • Basic Commands
  • Automatic Mode: When in automatic mode, a bot does not have an intellegence score (and no skills), but has its own wisdom and charisma scores, and initiative. It operates as a mindless object that follows programing. To program a bot, you must have a command counsel that can communicate with the bot, must switch it to manual mode, and must succeed a DC 20 knowledge xeno-technology, check to start progaming as a standard action. Once indated, it takes from 1 to 5 full round actions to finnish the programing. The bot will continue the command until told otherwise.
    • Basic Programs:

Bot Traits:

Combat

Claw:

Laser:


Back to Main Page3.5e HomebrewMonsters

AlignmentAlways neutral +
AuthorFranken Kesey +
Challenge Rating2 +, 3 + and 4 +
EnvironmentAny +
Identifier3.5e Monster +
Level Adjustment+0 +
Rated ByFoxwarrior +
RatingRating Pending +
SizeSmall +, Medium + and Large +
SubtypeBot +
TitleCrescendo +
TypeConstruct +