User:Sergejsvk/Gestalt

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Author: Sergejsvk (talk)
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Introduction

I am gona play an E8 gestalt game using tome material, UA and what the DM alows from our findings.

I have selected to play a Fire Mage, i like the feel of it, with the most i can get of fire related feats. But stil be viable as a primary damage dealer.

Fire Genasi, Fire Mage, Fire Feats (Pyro, Fire, Flaming and such in the name)

As of the other half of the gestalt im free to choose, the others will be a rogue/xx and a cleric/paladin or so. They will use me as the team bomb, when everithing fails i do the horrible devastation (something like Richard from LFG). I would like something that would enhance my capabilities, add to the flavour and posibly give me some mobility.


Spells, Powers, Soulmelds, Stances, etc...

Progression

Starting Ability Scores (Before Racial Adjustments):

Race (Templates):

Fire Genasi

Flaws:

Poor Reflexes, Inattentive


ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Fire Mage/ Pyromaniac +0 +2 +2 +2 Pyromaniac, Burn, Pyro Fire Resistance, Fire Burst, Fire Bolts, Impress Flames, Fire Magic, Firebolt, Fire Focus, Fire Resistance, Ignitions (Least) eldritch spear
2nd Fire Mage/ Pyromaniac +1 +3 +3 +3 Ignite, Elemental Summoning smoke blast
3rd Fire Mage/ Pyromaniac +2 +3 +3 +3 Point Blank Shot Piercing Flames, Hand of Fire, Fast Movement +10 ft. endure exposure
4th Fire Mage/ Pyromaniac +3 +4 +4 +4 Fire Immunity, Smokeless Flame, Burning Weapon (Flaming)
5th Fire Mage/ Pyromaniac +3 +4 +4 +4 Fireballs, Searing Flame eternal flame
6th Fire Mage/ Pyromaniac +4 +5 +5 +5 Sniper Mindfire, Everything Burns, Fast Movement +20 ft.
7th Fire Mage/ Pyromaniac +5 +5 +5 +5 Visions of Flame, Ignitions (Lesser) fell flight
8th Fire Mage/ Pyromaniac +6 +6 +6 +6 Soul of Cinders, Burning Weapon (Flaming Burst)

Elemental Aura, Bonus Invocation (Salamander's Cloak,Heat Wave ), Rending Flames, Primal Armor, Healing Flames, Elusive Target

- Ranged:

1d6 Ignite (+8 Impress +1 Pyro +1 Pyromaniac) +1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac) = 6d6 (21) + 44 = 65

7d6 Firebolt (+8 Impress +7 Pyromaniac) +1d6 Burning Weapon (+8 Impress +1 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac) = 13d6 (45.5) + 58 = 103

Firebolt: 8d6 (28) + 24 = 52

7d6 Fireball (+8 Impress +7 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac) = 12d6 (42) + 49 = 91

Fireball: 7d6 (24,5) + 15 = 39

- Melee option:

1d3 Unarmed Strike + 1d6 Hand of Fire (+8 Impress +1 Pyromaniac) + 1d6 Burning Weapon (+8 Impress +1 Pyromaniac) + 2d6 Burn (+8 Impress +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac) = 1d3 (2) + 11d6 (38.5) + 72 = 112

Direct: 1d3 (2) + 6d6 (21) + 38 = 61

- Feats and Ignitions:

Unarmed Combat, Weapon Finesse, Burning Knuckle instead of Spear

1d8 Unarmed Strike + 1d6 Burning Weapon Ench (+8 Impress +1 Pyromaniac) + 5d6 Burning Knuckle (+8 Impress +5 Pyromaniac)+ 1d6 Hand of Fire (+8 Impress +1 Pyromaniac) + 1d6 Burning Weapon (+8 Impress +1 Pyromaniac) + 2d6 Burn (+8 Impress +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac) = 1d8 (4.5) + 17d6 (59.5) + 94 = 158

Direct: 1d8 (4.5) + 12d6 (42) + 60 = 106

- Damage at close range/ When hit:

4d6 Elemental Aura (+8 Impress +4 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac)

Direct: 4d6 (14) + 12 = 26

1d6 +8 Fire Shield (+8 Impress +1 Pyromaniac) *+1d6 Everything Burns (+8 Impress +1 Pyro +1 Pyromaniac) +2d6 Burn (+8 Impress +2 Pyro +2 Pyromaniac) +2d6 Rending Flames (+8 Impress +2 Pyro +2 Pyromaniac)

Direct: 1d6 (3.5) + 17 = 20

Items of Note

Highlights

Combat Tactics

Burns stuff to a crisp... A LOT!

Further Optimization

Limitations

DM Counters

Variants