Alchemurgic Shaped Charge (3.5e Equipment)

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Author: Foxwarrior (talk)
Date Created: 4/25/2024
Status: Explosive
Editing: Clarity edits only please
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Alchemurgic Shaped Charge

Exotic One-Handed Thrown

Cost: 20 gp
Damage (Small): 1d2
Damage (Medium)1: 1d3
Critical: 20/x2
Range Increment: 10'
Weight2: 1 lbs
Type3: Bludgeoning
HP4: 4
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


This is slightly curved box, with a thick metal plate in the back.

Alchemurgic Test Modifier: -4

A medium Alchemurgic Shaped Charge can contain up to 1 lb of alchemurgic fluid, other sizes of charge contain fluid equal to twice the base weight of the charge.

When you deal damage with an Alchemurgic Shaped Charge, it breaks, detonating any alchemurgic fluid within.

Unlike normal alchemurgic detonations, the Shaped Charge blast radius is a cone, twice as long. If it detonates unexpectedly, randomly pick a direction for the cone.

For the purpose of enhancement and masterworking, alchemurgic shaped charges are considered ammunition.


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