Death Ray (3.5e Power)

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Author: Leziad (talk)
Date Created: 19th June 2018
Status: Complete
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Death Ray
Psychokinesis
Level: Kineticist 3, Psychic Warrior 3,
Display: visual
Manifesting Time: 1 Standard Action
Range: 60 ft.
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Power Resistance: Yes
Power Points: 5

This power creates a ray of deadly kinetic energy, the ray deals 5d6 + the manifester's manifesting ability modifier in magical piercing damage. Unlike a typical ray, this power has a critical threat of 19-20/x2 and deals 1d6 Constitution damage on a confirmed critical hit.

If the ray brings its intended target to 0 hit point or lower, it passes through, making another attack against the creature's behind it at a cumulative -2 penalty. The ray continues until it misses, does not bring down a creature to 0 or below or until it maximum range.

Augment: For each additional power point you spend, you increase the damage dealt by this power by 1d6.



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Leziad's Homebrew (4434 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DisciplinePsychokinesis +
Identifier3.5e Power +
LevelKineticist 3 + and Psychic Warrior 3 +
RatingUndiscussed +
SummaryYou fire a beam of energy which deal high amount of piercing damage. +
TitleDeath Ray +