Deny Passage (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-28-15
Status: Complete
Editing: Clarity edits only please
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This utterance uses the rules for the truenamer rebuild.

Deny Passage
Lexicon of the Primal Word
Level: Truenamer 4
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Duration : 1 hour (D)
Saving Throw: See text
Spell Resistance: Yes
Truespeak DC: 25

Noployq-jsn-ejnwonp!

Pnownje-nsj-qyolpon!

Even the universe wants to keep the enemy out. You duplicate the effect of forbiddance (with the changes shown above), but the area is a single 60 ft cube (S) with each casting. In addition to its normal effects, those that fail the Will save again damage from passing through the barrier are also stopped in their tracks and unable to move in as if there were a solid wall.

Reverse: You're not trapped in there with them, they're trapped in here with you! You reverse the effect so creatures cannot leave the area rather than creatures being unable to enter the area.

Failure: On a failed truespeak check, they can pass through the barrier freely as per the original forbiddance spell.

Primal Utterance[edit]

Normal: The effect is as the original forbiddance spell; 60 ft cube/level (S) and permanent duration. In addition you become aware of the positions of any creature violating the forbiddance area as if you had blindsense.

Reversed: As the normal version, but applied to creatures attempting to leave instead.



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Eiji-kun's Homebrew (5613 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Utterance +
LevelTruenamer 4 +
RangeOther +
RatingUndiscussed +
SchoolPrimal Word +
SummaryDeny an area to others, or prevent others from leaving the area. +
TitleDeny Passage +