Galeforce Wind (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 4-15-11
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Galeforce Wind
Aerial Ace (Strike) [Air]
Level: 4
Prerequisite: Needs one Aerial Ace maneuver
Initiation Action: Standard Action
Range: 30 ft.
Area: 30-ft. radius burst away from yourself
Duration: 1 round
Saving Throw: Fortitude Negates
You breath in deep as the air pressure rises dramatically around you. With a mighty fluorish of your wings you release the pressure into a swirling sphere of gale-force winds.

You create a severe blast of air similar to gust of wind but in a 30 ft. radius away from yourself. The effects are as the spell, but completely prevent ranged attacks by normal material weapons like wind wall. You can exclude your allies from this effect due to the supernatural control you have over the winds.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAerial Ace


Eiji-kun's Homebrew (5610 Articles)
Eiji-kunv
AuthorEiji-kun +
DescriptorAir +
DisciplineAerial Ace +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryA blast of wind out from you pushes away enemies, gases, and projectiles. +
TitleGaleforce Wind +
TypeStrike +