Hellish Fumes (3.5e Spell)

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Author: ThunderGod Cid (talk)
Date Created: February 24, 2011
Status: Finished
Editing: Clarity edits only please
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Hellish Fumes
Transmutation
Level: Diabolic 6, Sorcerer/Wizard 6
Components: V, S
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level
Area: 30-ft. radius emanation, centered on designated point
Duration: 1 round/level
Saving Throw: Fortitude partial
Spell Resistance: No

The acrid stench of brimstone and the black smoke from which it spreads fills your lungs with a most unpleasant sensation, causing intense feelings of illness.

In addition to restricting movement and visibility in the same fashion as a solid fog spell, creatures caught within this cloud must make a Fortitude save or be nauseated for the spell’s duration. A successful save keeps the victim from having to make another save for the extent of the spell’s duration, but still renders them sickened as long as they are inside the cloud.

Creatures with the baatezu subtype are immune to any of this spell’s effects.


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ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
Identifier3.5e Spell +
LevelDiabolic 6 + and Sorcerer/Wizard 6 +
RangeOther +
Rated ByEiji-kun +
RatingRating Pending +
SchoolTransmutation +
SummaryYou create a cloud of gas from Hell itself. +
TitleHellish Fumes +