Improved Rearm (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 1-29-16
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Improved Rearm [Fighter] As an expert swordfighter, even being disarm poses no problem for you.Prerequisites: Int 13, Combat Expertise or Quick DrawBenefit: You gain a +4 bonus on checks to resist being disarmed. If you are disarmed, you may immediately pick it up as a free action that does not provoke attacks of opportunity. If your weapon has been stolen away because the opponent had a hand free, you may make a free counter disarm attempt without provoking as a free action if they are still in your range when your turn starts.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
Article BalanceModerate +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteInt 13 + and Combat Expertise or Quick Draw +
RatingUndiscussed +
SummaryYou resist disarms, and can arm yourself rapidly if you are ever disarmed. +
TitleImproved Rearm +
TypeFighter +