Life Drain (3.5e Maneuver)

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Author: JoshuaZ
Date Created: June 7th, 2009
Status: Transferred
Editing: Clarity edits only please
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Life Drain
Narrow Bridge (Strike)
Level: 4
Prerequisite: One Narrow Bridge Maneuver
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instantaneous, 1 round/initiator level (see text)
Saving Throw: None


You make a single melee attack. This strike does an extra 1d6 damage to a target. Additionally, half the damage dealt by the attack is temporarily stored in your weapon. You can for up to 1 round/initiator level take a swift action to transfer the drained life to yourself or an ally (using an ally requires being able to touch the ally with your weapon or to touch the ally with your hand while holding the weapon). Doing so heals you (or the ally) the stored amount (the healing power is neither positive or negative energy). You cannot have life stored simultaneously from more than 1 copy of this maneuver. Using another copy causes any preexisting life stored by you (whether in the same weapon or a different weapon) to be lost.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesNarrow Bridge

DisciplineNarrow Bridge +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryTarget takes 1d6 extra damage and half the damage from the attack is changed into healing energy you may bestow on yourself or an ally. +
TitleLife Drain +
TypeStrike +