Lightspeed Step (3.5e Maneuver)

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Author: Leziad (talk)
Date Created: 3rd May 2023
Status: Complete
Editing: Clarity edits only please
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Lightspeed Step
Sunlight Breath (Rush)
Level: 6
Prerequisite: Two Sunlight Breath maneuvers
Initiation Action: Move
Range: Long (400 ft. + 40 ft./level)
Target: Self
Duration: Instantaneous
Saving Throw: None

This maneuver allows the initiator to become as sunlight, moving at impossible speed, for a fraction of a moment. This allows the initiator to move anywhere within range without provoking an attack of opportunity, however it is not teleportation and the initiator must be able to reach the intended location by their own means. Moving this fast is extremely disorienting and difficult, using this maneuver immediately ends the initiator's turn.

As part of using this maneuver, you may spend 1 breath energy point, if you do you do not end your turn upon using this maneuver.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesSunlight Breath

Leziad's Homebrew (4438 Articles)
Leziadv
AuthorLeziad +
DisciplineSunlight Breath +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummaryYou move up to long range with a single move action, at the cost of ending your turn; spend breath energy to continue acting. +
TitleLightspeed Step +
TypeRush +