Raise Dead Enemy (3.5e Spell)

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Author: Ideasmith (talk)
Date Created: February 8, 2012
Status: Playable?
Editing: Clarity edits only please
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Raise Dead Enemy
Conjuration (Healing)
Level: Cleric 9
Components: V, S, M, DF
Casting time: 1 minute
Range: Touch
Target: Dead creature touched
Duration: Instantaneous
Saving Throw: Will negates; see text
Spell Resistance: Yes

'

As raise dead, except that the spell works even if the soul is unwilling to return. A dead soul has a total Will save bonus of +20. If the soul in question is undead, use the undead creature's Will save bonus.

Material Component: Diamonds worth a total of at least 5,000 gp.




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AuthorIdeasmith +
ComponentV +, S +, M + and DF +
Identifier3.5e Spell +
LevelCleric 9 +
RangeTouch +
RatingUndiscussed +
SchoolConjuration +
SubschoolHealing +
SummaryRestores life to unwilling subject. +
TitleRaise Dead Enemy +