SRD:Martial Weapon

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Martial Weapons[edit]

Simple, Martial, and Exotic Weapons[edit]

Anybody but a druid, monk, rogue, or wizard is proficient with all simple weapons. Barbarians, fighters, paladins, and rangers are proficient with all simple and all martial weapons. Characters of other classes are proficient with an assortment of mainly simple weapons and possibly also some martial or even exotic weapons. A character who uses a weapon with which he or she is not proficient takes a –4 penalty on attack rolls.

Table: Martial Weapons
Martial Weapons Cost Dmg (S) Dmg (M) Critical Range
Increment
Weight1 Type2
Light Melee Weapons
Axe, throwing 8 gp 1d4 1d6 ×2 10 ft. 2 lb. Slashing
Hammer, light 1 gp 1d3 1d4 ×2 20 ft. 2 lb. Bludgeoning
Handaxe 6 gp 1d4 1d6 ×3 3 lb. Slashing
Kukri 8 gp 1d3 1d4 18–20/×2 2 lb. Slashing
Pick, light 4 gp 1d3 1d4 ×4 3 lb. Piercing
Sap 1 gp 1d43 1d63 ×2 2 lb. Bludgeoning
Shield, light special 1d2 1d3 ×2 special Bludgeoning
Spiked armor special 1d4 1d6 ×2 special Piercing
Spiked shield, light special 1d3 1d4 ×2 special Piercing
Sword, short 10 gp 1d4 1d6 19–20/×2 2 lb. Piercing
One-Handed Melee Weapons
Battleaxe 10 gp 1d6 1d8 ×3 6 lb. Slashing
Flail 8 gp 1d6 1d8 ×2 5 lb. Bludgeoning
Longsword 15 gp 1d6 1d8 19–20/×2 4 lb. Slashing
Pick, heavy 8 gp 1d4 1d6 ×4 6 lb. Piercing
Rapier 20 gp 1d4 1d6 18–20/×2 2 lb. Piercing
Scimitar 15 gp 1d4 1d6 18–20/×2 4 lb. Slashing
Shield, heavy special 1d3 1d4 ×2 special Bludgeoning
Spiked shield, heavy special 1d4 1d6 ×2 special Piercing
Trident 15 gp 1d6 1d8 ×2 10 ft. 4 lb. Piercing
Warhammer 12 gp 1d6 1d8 ×3 5 lb. Bludgeoning
Two-Handed Melee Weapons
Falchion 75 gp 1d6 2d4 18–20/×2 8 lb. Slashing
Glaive4 8 gp 1d8 1d10 ×3 10 lb. Slashing
Greataxe 20 gp 1d10 1d12 ×3 12 lb. Slashing
Greatclub 5 gp 1d8 1d10 ×2 8 lb. Bludgeoning
Flail, heavy 15 gp 1d8 1d10 19–20/×2 10 lb. Bludgeoning
Greatsword 50 gp 1d10 2d6 19–20/×2 8 lb. Slashing
Guisarme4 9 gp 1d6 2d4 ×3 12 lb. Slashing
Halberd 10 gp 1d8 1d10 ×3 12 lb. Piercing or slashing
Lance4 10 gp 1d6 1d8 ×3 10 lb. Piercing
Ranseur4 10 gp 1d6 2d4 ×3 12 lb. Piercing
Scythe 18 gp 1d6 2d4 ×4 10 lb. Piercing or slashing
Ranged Weapons
Longbow 75 gp 1d6 1d8 ×3 100 ft. 3 lb. Piercing
Arrows (20) 1 gp 3 lb.
Longbow, composite 100 gp 1d6 1d8 ×3 110 ft. 3 lb. Piercing
Arrows (20) 1 gp 3 lb.
Shortbow 30 gp 1d4 1d6 ×3 60 ft. 2 lb. Piercing
Arrows (20) 1 gp 3 lb.
Shortbow, composite 75 gp 1d4 1d6 ×3 70 ft. 2 lb. Piercing
Arrows (20) 1 gp 3 lb.
  1. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
  2. When two types are given, the weapon is both types if the entry specifies “and,” either type (player’s choice at time of attack) if the entry specifies “or,” or each end of the double weapon is a different type if the entry specifies “/.”
  3. The weapon deals nonlethal damage rather than lethal damage.
  4. Reach weapon.
  5. Double weapon.



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