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A list of all pages that have property "Summary" with value "This special ability cover extreme jumping abilities". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Crusading (3.5e Equipment)  + (This special enhancement grant the wielder the ability to smite evil or extra uses of it as well as other bonuses for paladins.)
  • Onslaught (3.5e Equipment)  + (This special enhancement grants the wielder the ability to smite good or extra uses of it as well as other bonuses for fallen paladins.)
  • Auracrystal (3.5e Equipment)  + (This special material is mainly used to ma
    This special material is mainly used to make crystal magic items to protect from the plane of positive energy. In fact, energy surges on the plane of positive energy cause the creation of these crystals (some can also cause the creation of these crystals on their own).
    creation of these crystals on their own).)
  • Plane of Life (3.5e Sourcebook)/The Stuff  + (Allows you to survive on the plane of positive energy.)
  • Alchemist's Belt (3.5e Equipment)  + (This specialized belt is designed to hold potions and other alchemical items in place for easy retrieval.)
  • Living Image (3.5e Race)  + (This species began when a formless spirit
    This species began when a formless spirit of law bound to an illusory figment was commanded to emulate being a living being. Over time that open-ended command enabled the original to evolve, procreate, and ultimately perish. Whether these creatures are actually self aware is debatable, but they seem to think they are.
    ebatable, but they seem to think they are.)
  • Purple Suggestion (3.5e Spell)  + (This spell allows you to implant suggestions without limit.)
  • Merge Entity (3.5e Epic Spell)  + (This spell allows you to merge with one creature, acquiring all of its abilities and advantages, without losing any of yours, or gaining disadvantages.)
  • Azore's Trick Candle (3.5e Spell)  + (This spell alters a small source of flame so that it resists being put out.)
  • Cross Explosion (3.5e Spell)  + (This spell causes an explosion which creates two lines, damaging foes and knocking them away and off their feet.)
  • Crawl Away Head (3.5e Spell)  + (This spell causes the target's head to detach and grow limbs.)
  • Anti-Technology Field (3.5e Spell)  + (This spell create a field which cause technological equipment to fail.)
  • Wei Yu's Tides of Fury (3.5e Spell)  + (This spell creates a powerful wave which bludgeon, bull rush and immobilize foes.)
  • Acid Bomb (3.5e Spell)  + (This spell creates a sphere of acid that flies towards the target.)
  • Sunfire Orb (3.5e Epic Spell)  + (This spell creates a stable gateway to the primal depths of the [[SRD:Elemental Plane of Fire|elemental plane of fire]], containing an orb 2 feet across of intense fire and heat.)
  • Shadow Asgard (3.5e Epic Spell)  + (This spell creates violent surges of negative energy in a 60 ft. emanation around the caster, bestowing 4d4 [[SRD:Negative Level|negative levels]] on any living creature in the area.)
  • Enchanted Shot (3.5e Spell)  + (This spell grant an enhancement bonus to a single arrow or bolt, and the distance and seeking enhancement.)
  • Spitting Swarm (3.5e Spell)  + (This spell has two functions. One lets you spit forth summoned swarms. The other curses a target to spill swarms from their mouth.)
  • Publication:Grim-N-Gritty/Appendix 5/Armor Ignoring Weapon  + (This spell makes a weapon magically armor ignoring.)
  • Publication:Grim-N-Gritty/Appendix 5/Armor Piercing Weapon  + (This spell makes a weapon magically armor piercing.)
  • Poison Explosion (3.5e Feat)  + (This spell permits the Necromancer to acce
    This spell permits the Necromancer to accelerate the decomposition of a corpse to an alarming degree. So rapidly does the corpse putrefy, that the toxic gases, normally accumulated in dead tissue over time, explode forth from the carcass in a cloud of poisonous vapors.
    he carcass in a cloud of poisonous vapors.)
  • Manacle of Guilt (3.5e Spell)  + (This spell place a powerful enchantment on a bond creature, forcing it to follow it command and reinforcing what bind her.)
  • Ultima (3.5e Epic Spell)  + (This spell produces a powerful explosion of disintegrating energy.)
  • Superior Darkness (3.5e Spell)  + (This spell projects a field of utter darkness, consuming all light within the area into the void.)
  • Meteor Span (3.5e Spell)  + (This spell rains down meteors spanning over a large area, and lets you call down powerful chunks aimed at particular creatures each round.)