Strike of Might (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-27-15
Status: Complete
Editing: Clarity edits only please
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This utterance uses the rules for the truenamer rebuild.

Strike of Might
Lexicon of the Primal Word
Level: Truenamer 2
Casting time: 1 standard action
Range: Personal
Duration : 1 round or until discharged
Saving Throw: None and Will partial
Spell Resistance: No
Truespeak DC: 15

Rkgyji-lsiya!

Ayisl-ijygkr!

You empower yourself so that your attack briefly shatters their truename, causing their bodies to erupt with terrible destructive power. On the next attack made before the end of your next turn, you gain a +5 bonus damage per level, after which the effect is discharged.

Reverse: You weaken the strength behind the blows of your opponent so that they cannot harm you. The next attack the target makes before the end of your next turn takes a -5 damage penalty (minimum 1 damage). A successful Will save makes the attack deal half its normal damage instead. The effect is discharged after the attack.

Failure: On a failed truespeak check, the bonus and penalty to damage is only +1/-1.

Primal Utterance[edit]

Normal: You may employ this ability as a swift action. As long as you aim the correct square, your attack cannot miss. The attack pierces by all damage reduction and resistances.

Reversed: You may employ this ability as an immediate action. You completely sap the power out of your opponent. They cannot deal any amount of damage until the start of your next turn, no save.



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Eiji-kun's Homebrew (5611 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Utterance +
LevelTruenamer 2 +
RangePersonal +
RatingUndiscussed +
SchoolPrimal Word +
SummaryEmpower yourself with the ability to strike for massive damage, or sap away an opponent's damage. +
TitleStrike of Might +