Summon Monster (TOToM Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: ThunderGod Cid (talk)
Date Created: January 9, 2011
Status: Complete
Editing: Clarity edits only please
Scale.png Unquantifiable
ArticleUndiscussed.png
Rate this article
Discuss this article


Summon Monster Wizard Conjuration 2
1 round Summoning ? V, S
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Up to one summoned creature per caster level
Duration: Dissipation
Saving Throw: None
{{{description}}}

This spell creates a a host of creatures under the direct control of the caster, and allows a caster the change the tide of a battle and protect himself with moving (and sometimes living) shields.

This spell allows you to summon a creature (or creatures) with a total combined Challenge Rating equal to your caster level -2 and bind them indelibly to your will. You are, however, limited to summoning a total number of creatures equal to your caster level, and the number of creatures you have summoned at once can never exceed your caster level -2 (even with multiple castings). With each additional casting of the spell, you summon only enough monsters to get back to the normal limit created by your caster level.

As an example, a 10th level caster may use the spell to summon one creature of CR 8 (or lower, if desired), two creatures of CR 6, four creatures of CR 4, eight creatures of CR 2, or something in between. See the section on Encounter Numbers on page 49 of the Dungeon Master’s Guide in order to determine how many creatures of a particular Challenge Rating you are able to summon with this spell.

Summon creatures remain until slain or dismissed or until the duration of the effect that summoned them has expired. Any creatures summoned act immediately after your turn is over when they are summoned and each round thereafter. Because they are under your mental control, they attack opponents you designate (using any attack options you wish regardless of any personal risk to themselves) and serve to the death.

Enhanced: All creatures summoned by this spell are under the effect of a heroism spell for the duration of the effect.

Diminished: All creatures summoned by this spell are treated as sickened for the duration of the effect (even if they are normally immune to being sickened).

Item: Wand of summon monster



ThunderGod Cid's Homebrew (374 Articles)
ThunderGod Cidv
Article BalanceUnquantifiable +
AuthorThunderGod Cid +
ClassWizard +
ComponentV + and S +
DescriptorSummoning +
IdentifierTOToM Spell +
Level2 +
RangeClose +
RatingUndiscussed +
SchoolConjuration +
SummaryYou summon a a creature (or creatures) with a total Challenge Rating equal to your caster level -2. +
TitleSummon Monster +