Talk:Accomplished (3.5e Feat)

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Useful Actually[edit]

Though mostly a joke I can actually see function to this feat if it lets you ignore pre-reqs, allowing you to not care about the feat you rarely/never planned to use to enter the PrC or feat chain of your choice. While strictly inferior to taking the actual feat, sometimes all that is standing in your way is an annoying Dex 13 or some other choice. I like. -- Eiji Hyrule 03:15, June 19, 2010 (UTC)

Thanks! Favored ratings are always welcome :-) --Ghostwheel 03:20, June 19, 2010 (UTC)
Useful in the same way punching a starving man in the gut is useful: this replaces a hurt with a different kind of hurt. While some people may not know what to do with feats or already have what they want feat-wise, not everyone would want to replace a feat with a hole.
And before I get too much bite back, let it be known as a role player I have had 12 of the 47 characters I have made and played where I was happy with my feats and didn't want anymore or there wasn't the right set of feats to describe the character. But I still recognized feats as too useful to waste.--Teh Storm 03:52, June 19, 2010 (UTC)
Bite Bite Bite! I mean, lawl, what?
I don't think it's that bad. I agree with the premise, this trades one hurt for another, but it's a lesser hurt. While it seems unfathomable that effectively NO feat is better than a useless feat, you're not actually paying for that, you're paying for access to other things, better things. How good the other things are is variable, hence unquantifable... you might be getting Mobility, in which case blah... or you might be getting access to the Rapecaster 9000 PrC and the feat I Win. Who knows.
Btw, the roleplaying whatnot, strawman.  :o So? We're not gonna discount you (or credit you) on that.-- Eiji Hyrule 04:41, June 19, 2010 (UTC)
Storm, when you spout crap like that, it just makes it seem like you don't actually know how to play D&D.--Tavis McCricket 06:30, June 19, 2010 (UTC)
Oh, the things I could do with this feat. All it's missing is a bonus to the number of ranks in a skill. Also, by "If taken 6 times..." do you mean you can select the same ability score the 6th time you take it (having raised all ability scores except one probably maxed score) or on the 7th (having raised all ability scores once)? -Cedges 04:06, June 21, 2010 (UTC)
Eh, skills are effectively "free" most of the time. And no, as the special part says, you need to choose a different one each time, but if you take it 6 times for each ability score, you can choose another ability score you picked before once more to raise the prereq-effective score again. --Ghostwheel 04:47, June 21, 2010 (UTC)