Talk:Lone Experiences (3.5e Feat)

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That seems very hard to use with the typical adventuring party, unless you play in a solo campaign (in which case it just becomes free bonus XP). It's not useful for lone wolf NPCs either, as they don't care about XP.
Maybe the idea would work better as a trait where you receive bonuses when you act on your own with a certain distance to any other PCs, and penalties when you work in close proximity with others? --Skyrock (talk) 11:09, 29 May 2022 (UTC)