User:Balmz/fight

From Dungeons and Dragons Wiki
Jump to: navigation, search

Fighter[edit]

Making a Fighter[edit]

Alignment: Any.

Starting Age: Moderate.

Table: The Fighter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Bonus Feat,Battle Training
2nd +2 +3 +3 +3 Bonus Feat
3rd +3 +3 +3 +3
4th +4 +4 +4 +4 Bonus Feat
5th +5 +4 +4 +4
6th +6/+1 +5 +5 +5 Bonus Feat
7th +7/+2 +5 +5 +5
8th +8/+3 +6 +6 +6 Bonus Feat
9th +9/+4 +6 +6 +6
10th +10/+5 +7 +7 +7 Bonus Feat
11th +11/+6/+1 +7 +7 +7
12th +12/+7/+2 +8 +8 +8 Bonus Feat
13th +13/+8/+3 +8 +8 +8
14th +14/+9/+4 +9 +9 +9 Bonus Feat
15th +15/+10/+5 +9 +9 +9
16th +16/+11/+6/+1 +10 +10 +19 Bonus Feat
17th +17/+12/+7/+2 +10 +10 +10
18th +18/+13/+8/+3 +11 +11 +11 Bonus Feat
19th +19/+14/+9/+4 +11 +11 +11
20th +20/+15/+10/+5 +12 +12 +12 Bonus Feat

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Bluff (Cha),Climb (Str),Concentration (Con), Craft (Int), Escape Artist (Dex), Handle Animal (Cha),Heal (Wis), Intimidate (Cha), Jump (Str),Listen (Wis),Profession (Wis), Ride (Dex),Search (Int),Sense Motive (Wis),Spot (Wis),Survival (Wis), Swim (Str),Tumble (Dex),Use Rope (Dex) .

Class Features[edit]

All of the following are class features of the fighter.

Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). At character creation, the fighter can choose 3 exotic weapons to be proficient in. If multiclassing as a fighter later on, the character can become proficient in 3 weapons by spending 12 hours each training with the weapons of their choice.

Bonus Feats: At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.

These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.

Battle Training:Fighters automatically gain Combat Expertise even if they do not meet the requirements for it at level 1. They also do not need to meet intelligence requirements for feats that require combat expertise and require intelligence ability scores.