Difference between revisions of "Unarmed Combat (3.5e Feat)"
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|bab0=You gain all the benefits of the [[SRD:Improved Unarmed Strike|Improved Unarmed Strike Feat]]. You gain the unarmed damage progression of a monk your level. | |bab0=You gain all the benefits of the [[SRD:Improved Unarmed Strike|Improved Unarmed Strike Feat]]. You gain the unarmed damage progression of a monk your level. | ||
|bab1=Whenever you make a full attack you may make an unarmed attack at no penalty. Your unarmed attacks can be either slashing, piecing, or bludgeoning chosen at attack. | |bab1=Whenever you make a full attack you may make an unarmed attack at no penalty. Your unarmed attacks can be either slashing, piecing, or bludgeoning chosen at attack. | ||
− | |bab6=Whenever you make a attack action in general (AoO, standard attack, etc) you may make an unarmed attack at the same target. If the original attack succeeded this unarmed attack gets a +4 bonus to attack. | + | |bab6=Whenever you make a attack action in general (AoO, standard attack, etc) you may make an unarmed attack at the same target. If the original attack succeeded this unarmed attack gets a +4 bonus to attack. Your unarmed attacks gain a enchantment bonus equal to 1/3 your level. |
|bab11=You are treated as being one size larger for all unarmed and special attack purposes, including unarmed damage, from this point on. All special attacks you make in melee can be augmented by one unarmed strikes if you so wishes. Any time you successively hit an opponent in combat with a melee weapon you may make a number of unarmed attacks at them normally allotted by your base attack all at a -2 penalty to attack and damage. If you use this ability and you would normally be allotted many attacks in that action you can not use this ability. | |bab11=You are treated as being one size larger for all unarmed and special attack purposes, including unarmed damage, from this point on. All special attacks you make in melee can be augmented by one unarmed strikes if you so wishes. Any time you successively hit an opponent in combat with a melee weapon you may make a number of unarmed attacks at them normally allotted by your base attack all at a -2 penalty to attack and damage. If you use this ability and you would normally be allotted many attacks in that action you can not use this ability. | ||
|bab16=Whenever you strike a opponent with a unarmed strike, they must make a fortitude save (DC 10+1/2 Level + strength or wisdom modifier) or be dazed for one round. The -2 penalty for reactionary unarmed full attacks is now nullified. | |bab16=Whenever you strike a opponent with a unarmed strike, they must make a fortitude save (DC 10+1/2 Level + strength or wisdom modifier) or be dazed for one round. The -2 penalty for reactionary unarmed full attacks is now nullified. |
Revision as of 15:22, 22 May 2011
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Unarmed Combat [Combat]
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Benefits: This is a combat feat that scales with your Base Attack Bonus.
- +0: You gain all the benefits of the Improved Unarmed Strike Feat. You gain the unarmed damage progression of a monk your level.
- +1: Whenever you make a full attack you may make an unarmed attack at no penalty. Your unarmed attacks can be either slashing, piecing, or bludgeoning chosen at attack.
- +6: Whenever you make a attack action in general (AoO, standard attack, etc) you may make an unarmed attack at the same target. If the original attack succeeded this unarmed attack gets a +4 bonus to attack. Your unarmed attacks gain a enchantment bonus equal to 1/3 your level.
- +11: You are treated as being one size larger for all unarmed and special attack purposes, including unarmed damage, from this point on. All special attacks you make in melee can be augmented by one unarmed strikes if you so wishes. Any time you successively hit an opponent in combat with a melee weapon you may make a number of unarmed attacks at them normally allotted by your base attack all at a -2 penalty to attack and damage. If you use this ability and you would normally be allotted many attacks in that action you can not use this ability.
- +16: Whenever you strike a opponent with a unarmed strike, they must make a fortitude save (DC 10+1/2 Level + strength or wisdom modifier) or be dazed for one round. The -2 penalty for reactionary unarmed full attacks is now nullified.
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