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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "An elemental ring that grants the wearer elemental powers of cold.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Publication:Dread Codex/New Spells/Necroflames  + (An aura of dark flame provides immunity against energy and ability drain, damages creatures that attack you.)
  • Autoloading (3.5e Equipment)  + (An autoloading automatically cocks a gun, pulled back a crossbow string, or otherwise prepares a weapon for firing on its own.)
  • SRD5:Axe Beak  + (An axe beak is a tall flightless bird with an axe-shaped beak.)
  • Lumberman's Axe (3.5e Equipment)  + (An axe that's magically suited for chopping wood.)
  • Axiomatic, Revised (3.5e Equipment)  + (An axiomatic weapon possess innate power which is baneful to chaotic creatures and fey.)
  • Raptor Earring (3.5e Equipment)  + (An earring made with feathers and plumes of a raptor.)
  • Turn Undead (3.5e Variant Rule)  + (An easier to understand, more simple, and less complicated version of Turn Undead that isn't an all-or-nothing mechanic.)
  • Temperate Blade (3.5e Feat)  + (An easy way to screw someone up as badly as you like without killing them.)
  • Anomy, the Unborn Despair (3.5e Vestige)  + (An echo of a nightmare remained, unable to exist but unwilling to let go. It formed into the ghost of a fiend-to-be, not even possessing a body but carried within the hearts of all those who have rejected hope utterly.)
  • Edgemaster (3.5e Alternate Class Feature)  + (An edgemaster is a master of fighting with any weapons. An edgemaster often pick up weapons left discarded on the battlefield, treasure hoard and on the corpses of adventurers and masters them.)
  • Opibiotic Cream (3.5e Equipment)  + (An edible creamy substance which causes the eater to enter a state of hibernation.)
  • Space Eel (5e)  + (An eel-like [[SRD5:Beast|beast]] native to [[Wildspace (5e)|Wildspace]].)
  • Egoist (3.5e Alternate Class Feature)  + (An egoist is a mesmerist whose powers are
    An egoist is a mesmerist whose powers are innately focused on herself. She is unable to affect the subconscious of others in a positive manner, leaving many of her most powerful tricks usable only on herself. However she possesses improved combat abilities over most mesmerist.
    oved combat abilities over most mesmerist.)
  • Elastic (3.5e Equipment)  + (An elastic weapon gives the weapon reach, or allows reach weapons to strike in close combat.)
  • Eldritch Warrior (3.5e Alternate Class Feature)  + (An eldritch warrior is a fighter who has learned to use spellcasting in addition to her martial capacities. Sacrificing a vast amount of martial mastery, the eldritch warrior makes uses of the additional versatility granted by her spellcasting abilities.)
  • Axe of Perun (3.5e Spell)  + (An electrical supreme variant of ''ice axe'' that draws upon the power of [http://en.wikipedia.org/wiki/Perun Perun], leader of the Slavic pantheon and deity of thunder and lightning.)
  • Civilized Monster (3.5e Alternate Class Feature)  + (An elegant monster for a more civilized age.)
  • Rosethorn (3.5e Equipment)  + (An elegant weapon, made to perform deadly attacks. Appreciated by swashbuckling warriors and druids.)
  • Aether (3.5e Deity)  + (An elemental air god who takes residency on the Material Plane.)
  • Elemental-of-Ideology (3.5e Template)  + (An elemental can be a spirit that embodies not only the elements, but also more complex things, such as an ideology, or a concept.)
  • Elemental Daredevil (3.5e Alternate Class Feature)  + (An elemental daredevil is a swashbuckler who descends from a dragon, outsider or powerful magic users who had an affinity for an element. They use their residual magical abilities and combine them with their swordplay.)
  • Gund (3.5e Deity)  + (An elemental earth god who takes residency on the Material Plane.)
  • Raith (3.5e Deity)  + (An elemental fire goddess who takes residency on the Material Plane.)
  • Elemental Mentalist (3.5e Alternate Class Feature)  + (An elemental mentalist sacrifices the ability to implant tricks to instead learn to use spells of specific elements. These mesmerist are often associated with geniekind, using guile and trickery alongside their powerful elemental magic,)
  • Elemental Sizzleband (3.5e Equipment)  + (An elemental ring that grants the wearer elemental powers of acid.)